Add vertex and matrix tabs to the GE debugger

This allows you to view their state and also copy it.

Additionally, you can see the raw vertex data (just x, y, z, u, v, and c) or the simplified values.  This makes it much clearer to see what's going on with e.g. depth issues that still exist in multiple games.

Additionally, adds copy support to all generic list controls as well as select all.

-[Unknown]