more images
buffs werden beim tod resetted
Merge remote-tracking branch 'origin/master'
Einpaar Enitty states hinzugefuegt und Events aufgeraumt
Merge branch 'master' of https://github.com/hottehead/GameDevWeek
arbeit an der visibility der bridge
Merge remote-tracking branch 'origin/master'
more stuff
visisble
Merge remote-tracking branch 'origin/master' into rendering
Jetzt sollten alle Events drin sein
Merge branch 'master' of https://github.com/hottehead/GameDevWeek
Map01 gefixt.
Merge branch 'master' of https://github.com/hottehead/GameDevWeek
shrubs sterben wieder
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Falsche reset() Nutzung gefixt.
Merge remote-tracking branch 'origin/master'
Merge remote-tracking branch 'origin/master' into rendering
Fix for not despawning entities which were spawned in the same frame.
DespawnDatagrams are kept pending and are relayed in the next frame.