Corrected description. Found contracts howto. Need to code a lot to make it work. Next time...
Distributed new parts on the TechTree. Moved Drill and Gateway to Pods category. Corrected some descriptions and figures.
Added two point lights inside the AsteroidGateway.
Added handling of multiple animations to HangarAnimator. Renamed AnimationName to AnimationNames. Replaced the last of the ModuleLight modules with the HangarLight modules.
Added CurMass persistent field and part.mass initialization as ModuleAsteroid resets part.mass OnStart each time.
Unity stuff.
Results of my own research on how PartModule initialization works.
Added configurable docking node ids to check before launch.
Corrected launch offset calculation. Removed strange 'public static' line I don't remember I wrote O_o
Added LaunchVelocity to the AsteroidGateway.
Changed version to 1.99.0 meaning 2.0-beta. Changed changelog and version file location to that of the separate-HangarSpace thread. For beta-testers.