Switched from effect arguments to game contexts since that is more semantically accurate
The Context can now be used to loas Sources
Discard now inherits from move card
Removed old imports
Added a name variable to the Player
PLayer can now change their name from the lobby
Added basic player information to the page
Added directive to display an opponent
Tweaked Card Icon JS so it will work a little cleaner
Added deck to the opponent directive
Fixed card-icons css so that it displays properly regardless of the size of what tis displayed on
Can now specify the size of the card to display
Now use CDN for all libraries
Merge branch 'ui' of github.com:cloew/DeckBuilding into ui
Added Discard Pile to the opponent directive
Added the Hand to the opponent section
Added Line Up Directive
Super Villain now appears to the players who are not the current player
Fixed Pick Card dialogs so that they can display cards properly
Fixed Gain Card so taht it uses loadSource properly