added more powerup placeholders, changed heal potion sprite settings
fixed trigger gameScripEvent bug where the children are not being triggered through a specific api, added critChanceUp powerup, added DisplayerGeneralMessage TargetEffectApplier
added damageReduction powerup
updated enemies prefabs to spawn powerups, updated PrefabConstant values for powerups
added GameView to powerups, changed healh potion health change number