- client and server side are now managed by a global “manager” (ClientManager and ServerManager)
- removed the term “manager” from all other module names
- implemented ServerManager that is instantiated with a “link” argument (“/play”, “/env” etc.)
- implemented ServerPlayerManger (former “PlayerManager”) that inherits from ServerManager with the link “/play"
- client side manager is now started though ioClient when the server has initialized all services (i.e. topology and setups)
- all setup modules (former “managers”) inherit now from a common base class (ClientSetup and ServerSetup)
- all setup procedures are now initiated by the client
- topology is now requested by the client
- all displays (welcome, setups, performance) are now fullscreen
- soloist functionalities are integrated in the {Client/Server}PerformanceSoloists class inheriting from {Client/Server}Performance
Merge branch 'master' of github.com:Ircam-RnD/matrix

Conflicts:
	client/ClientPerformanceManager.es6.js
	client/ClientSetupSync.es6.js
	server/ServerPerformanceManager.es6.js
	server/ServerSetupManager.es6.js
	server/ServerSetupManagerPlacementAndSync.es6.js
	server/index.es6.js