NPC Interact Mask + Facing

player now interacts with npc through an artificial interact mask that
is much larger than the npc's collision; player can only interact if
facing the npc; npc will turn to face player upon interact if variable
is set
Not Enough Stamina HUD error

HUD plays error flare up over stamina bar if player doesn't have enough
stamina to execute input ability/attack
Draw Float Text function

new function that draws float text with passed font and color in the
passed direction for the passed duration; will slow and fade until timer
reaches 0 and then destroys its self instance; hooked up for gain XP and
level up events
Lootable Art

new animated sprite for lootables
Layered Hair Sprite Drawing, & Hair, Skin, Armor, Weapon Draw Colors

hair styles can now be drawn back and front around main character body
sprite; hair, armor, weapon, and main body can all be drawn at different
colors
In Progress: Character Creation; Color Function

character creation nearly complete; made a Color() to convert a constant
into a make_color_hsv()
Functional Character Creation

character creation is basically complete as a feature - just missing
sprite/portrait preview (because this art doesn't exist yet), some
flavor descriptions, and "enter name" functionality (need to figure out
how to take keyboard input for a name)
colors and bug fixes