update of codeblocks data
reading enemies as new_entites from maps xml file
update of codeblocks data
fixed gui overlays: added mouse pass through. Added pull down menu for items
moved ogretray framestats to cegui debug window
updates for items selection
added item selection implementation start
added pause caller and listener
moved some handling from world to atlas (better pause behaviour and logic), pausing when opening pull menu to select items
added selection for variants with same quality (e.g. potions)
added first approach of a standing person
added standing person
added interaction emitter and finished deleting action by id
added lua 5.2 resources
added lua script resources, and start implementing action for calling a lua script start method
added resource group location to entity and running lua scripts
added language luading to packs
added text box display text
added user message, calling message injection from lua script
made GameInputListener inherit PauseListener, to stop receiving input commands with pause flags