updated links in examples and added a 1.2.0 section in the Changelog
removed the deprecated collision function from the previous 1.1.x version
updated the support section
Merge remote-tracking branch 'origin/1.1.x'
fixed missing CR
and the broken URL !
Merge remote-tracking branch 'origin/1.1.x'
changed drawImage to apply the arguments, supports all 3 calls of draw image

removed params to satisfy lint

fixed apply call
Merge branch '1.1.x'
[#538] First commit with world collision shape support
[documentation] fixed the object scope
Simplified the slope shape

it seems there is some bug in the collision solving with complex
polygons, fixing it like this for now by simplifying the shape
[#538] clear the falling/jumping flag when required

do we keep these two one ?
[#538] converted the second level, and tweaked the first one a bit
[#538] removed the previous tile collision implementation

huge cleaning !
[#538] calculate residual velocity instead of nullifying it

this fixes movements/walking on slopes (or non rectangular shapes)
[538] optimized code, added variable shortcut to avoid "retraversing" the response object again and again
[documentation] fixed the getShape function return type, as it can never return a me.Rect object
[#568] fixed ResponseObject hidden class changes
Merge remote-tracking branch 'origin/1.1.x'