Add some descriptions for the new Jobs.
Enchanted books can now be combined. Enchanted book bonuses are now
possible to transfer (it only adds 20% of the value on the book).
Emeralds added as a universal repair ingredient at a 0.5 multiplier
(tentative). Emerald blocks behave similarly at a 0.05 multiplier. 

Unenchanting items via the anvil is now possible by putting a normal
book in the magic slot. This will destroy the item at least 50% of the
time. It tentatively costs one level.
Merge branch 'jobs_2.1' into newjobs
Job description updates.
Merge branch 'master' into dev
Enchanting fully implemented. Unenchanting no longer buggy. Added check
for halloween items so they only can be repaired by blocks at full XP
cost.
Fixed all references of string names for account configs to have
.toLowerCase() so that everything is consistent and the functions come
out properly.
Added '/jobs members' function.
Finished all job descriptions. Farmer is not a valid job anymore.
Merge branch 'temp' into dev
Merge branch 'newjobs' into dev
Added Lv30 A & B Buff listings.
Whoops, missed a few things. Now Farmer is officially gone. Mwahaha.
All irrelevant old job buffs have been removed and are inactive.
Trivial logic fixing for harrowing item disabling
Implement all Woodcutter job buffs.
Forgot HP boost part of the woodcutter buff.
Merge branch 'newdev' into dev
Miner job buffs completed. Moved account saving to a periodic interval
to increase speed.
Starting Builder job buff updates.