Merge pull request #48 from Murkantilism/dev

Grabbing latest dev
Implemented basic Mennis Meter (no GUI)
Added jump and move back animations
adding mennis meter and character titles to game screen
starting mennis meters at partial progress
Basic power-up system, resized camera, art

Basic power up system can:
-Spawn power-up after semi-random amount of time
-Move power-up in leaf falling pattern
-Destroy and respawn power-up

The system does not yet:
-Interact with the ball or racket to be acquired by the player
-Change or affect the players in any way

-The camera has also been adjusted to make the court bigger and more
spacious.

-Added background art.
Added more animations, p2 racket anim !work

Added racket toss animations, p1 works p2 doesn't for some reason
Fixed anims for both players
Working on power-up system
Powerups now activated by ball

Powerups can now be activated by hitting the ball into it.
Collision detection between rackets and powerup not working for some
reason, even though it appears identical to how Ball collisions work
Powerups now activated by racket toss

Forgot that racket's collider was being disabled except during racket
swings. Racket collider is now enabled during racket toss as well.
Power-ups now destroyed by net too

When the powerup reaches the court floor or hits the net, it will now be
destroyed
adding placeholders for character portraits
Implemented space walk powerup
Implemented huge racket powerup

Also changed powerup to trigger instead of collider, still works fine
Started powerhitter and decoy powerups

Waiting on Jeff's work to finish, also created Resources folder
Selection now loads in-game

Character selection will now load a different animator for each player
based on their selection (currently all of the animators are of Swole).

Court selection will now load a different court scene depending on the
selection. Currently the scenes for 3/4 courts don't exist and thus will
error (Dennis is the only one that works).
Missed a .meta in previous push
custom texture for mennis meter
Forward swing animation, updated build settings