City changes ownership only after won battle. fixed #29
When in place of if, as proposed by bananu7
Merge branch 'fix29'

Conflicts:
	potato-server/Potato/Game.hs
Changed deployed branch to 'deploy' instead of 'master'
Removed redundant city from the test data
Removed/disabled some more of the HLint warnings
Added test case for issue #32
Fixed build (removed hlint annotations for now). Fixed nextPlayer
Merge branch 'master' into test32
Enable HLint annotations back, now with explicit 'String' type
Merge branch 'master' into test32
game continues instead of hanging #32
Fixed the checks order
Added circleCI build status badge.
Merge pull request #37 from bananu7/test32

Added test case for issue #32
Merge branch 'master' into random

Conflicts:
	potato-server/Potato/Game.hs
	potato-server/Test/Test.hs