Merge pull request #154 from redsaurus/master

Updated Xcode project files
Fixed saber activation sound playing when saber hit a wall. Fixes #153
Rewrote JPLua plugin iteration. Fixes #150
Fix bandel removing all bans
Added date + version to scoreboard. Fixed cg_autoRecordDemo not using local time
Show more information in banlist server command
Added parallel compiling switch to MSVC scons project
Fix viewmodel fov not being aspect corrected
Fixed crash in scoreboard code. Improved match pausing + warmup
Fix compilation error. Increase NPC file size limit
Made cg_simpleItems control the size of the icons
Stop JPLua plugins being loaded twice
Standardise usage of tempSpectate. Allow amslay -1, fix other -1 issues. Fix executing some admin commands on spectators. Fix legacy grapple hook not working
Fix shield not showing on other players when in first-person
Added GetMousePos/GetKeyCatcher/SetKeyCatcher to JPLua client-side
OCD
Added SetMousePos to JPLua client-side
Don't render fullbody push blur when in first person
Stop showing client names when spectating if they're not in your PVS. Adjust top-right stats with cg_topRightFont/cg_topRightSize cvars. Added cg_drawTimer&4 to change colour based on time remaining
Removed mini scoreboard code. Renamed some cvars. Normalised usage of SCREEN_WIDTH/SCREEN_HEIGHT. Enabled multiprocessor compilation for VS2013