Gives the save button the same validation level as the start game button and edits the error label text to reflect these changes.
Deletes the two classes that were completely unused and unimplemented in the entire project. Notice how no other classes were modified at all - i.e. no calls to these classes even existed :)
Jeffrey Signore
Merge branch 'dev' of github.com:cs3733bdt/wpi-suite into dev
Fully enables the UpdateDeckController
Adds the DeckEntityManager to allow decks to interact with the database
Refactors remaining code for database interaction classes to work with decks instead of games
Adds the deck manager to the manager layer in the core
Deck Model now interacts with the database.
Adds a necessary import
AbstractStorageModel: Moves print statements to the Logger, Adds Documentation
Deck Model: Changes print statements to use the logger
AbstractStorageModel: Adds clearer logger output
Converts Print statements for the GameModel to logger outputs
Adds a test on the DeckEntityManagerTest file to test the DeckEntityManager
Implements the rest of the database saving methods on a Deck
Adds documentation to the IStorageModel
Adds documentation to the MockData class
The labels now remember the value when the number of cards is switched. Remembering when the color is switched needs work. Justin Canas
Merge branch 'dev' of http://github.com/cs3733bdt/wpi-suite into dev
The one line game changer. Deck panel now remembers labels when color is changed. Justin Canas