guard ai left/right on same row works!


git-svn-id: https://svn.pacedev.net/repos/pace@1708 693b85d5-0402-4c10-a79c-edb74d372fca
ai finished but not debugged.
found a minor bug in the 6809 port in AI


git-svn-id: https://svn.pacedev.net/repos/pace@1709 693b85d5-0402-4c10-a79c-edb74d372fca
initial checkin


git-svn-id: https://svn.pacedev.net/repos/pace@1710 693b85d5-0402-4c10-a79c-edb74d372fca
a real mess - lr should've been written in vanilla C


git-svn-id: https://svn.pacedev.net/repos/pace@1711 693b85d5-0402-4c10-a79c-edb74d372fca
now compiles and runs with C compiler


git-svn-id: https://svn.pacedev.net/repos/pace@1712 693b85d5-0402-4c10-a79c-edb74d372fca
all files compile for neogeo now!


git-svn-id: https://svn.pacedev.net/repos/pace@1713 693b85d5-0402-4c10-a79c-edb74d372fca
neo geo compiles and links!

git-svn-id: https://svn.pacedev.net/repos/pace@1714 693b85d5-0402-4c10-a79c-edb74d372fca
neo geo compiles and links
should run, but get cross-hatch!


git-svn-id: https://svn.pacedev.net/repos/pace@1715 693b85d5-0402-4c10-a79c-edb74d372fca
lode runner now runs on the Neo Geo!

git-svn-id: https://svn.pacedev.net/repos/pace@1716 693b85d5-0402-4c10-a79c-edb74d372fca
converting sprites to NeoGeo 


git-svn-id: https://svn.pacedev.net/repos/pace@1717 693b85d5-0402-4c10-a79c-edb74d372fca
neo geo tiles almost, but not quite, correct


git-svn-id: https://svn.pacedev.net/repos/pace@1718 693b85d5-0402-4c10-a79c-edb74d372fca
added project files to compile frogger for the mist (no sound)
added project files to compile invaders for the MiST
some platforms still need numwords
updated mist user_io to support ps2 keyboards
compile colecovision for the mist.
use external sram only when configured
added osd to pace core. Unfortunately it looks a little frayed even though the osd clock is derived from the video clock.