-Initial Doxygen documentation work (Doxyfile, test in pmx.h)
Work on documenting bulletphysics.h and motioncontroller.h.
Finished Rigid Body Creation Section in bulletphysics.h
Unified formatting for Add6Dof... func
setDebugMode()->SetDebugMode() (bulletphysics.h)
Basic descriptions for all classes (sans MMDClosedFormat stuff)
Merge branch 'doxygen' (WIP documentation+naming/organization fixes
Completed basic API documentation for everything except PMX/VMD file-loading structs
Merge branch 'doxygen' (Completed basic doc. except for PMX/VMD file-loading stuff)
markup as MD.
split README.
fix markup.
fix markup.
Temp fix for possible issues with vertex attribute locations (re-link after initBuffers())
Moved glfw_func_callbacks.h/.cpp to PMXViewer where they ought to be
Forgot to add the moved glfw_func_callbacks.h/.cpp files in src to the repository
Merge branch 'split-readme' of https://github.com/lurdan/MikuMikuPenguin into lurdan-split-readme
(bugfix) Fixed incorrect VAO attribute location specification
Changed wording in a comment
Moved uniform variable setup in BulletDebugDrawer to after shader program link/bind