SYMBIAN: More MMP.in files patched and updated.
NEWS: Mention fix for BS1 mac speech endianness bug.
SYMBIAN: Final batch of updated mmp.in files and updated help file.
SCUMM: Fix regression in updated Russian version of Freddi Fish 1.
NEWS: Fix typo
SWORD1: Avoid possible division by zero in speech endianness heuristic
CGE2: Add detection for the freeware v0.3 English
SWORD25: Make save files x32/x64 agnostic
SWORD25: Bump the save file version number

Since the previous commit breaks saves for 32 bit binaries
SWORD1: Add missing update of screen parameters when loading game from GMM

This fixes bug #6728 (crash when loading game from GMM in bull's
head scene). I am not sure the call to Logic::Engine is necessary, but
that way the same sequence of calls is done when restoring a game
from the original GUI and when restoring from GMM.
NEWS: Mention fix of crash in BS1 when loading a game from the GMM
WIN32: Add an ini setting to specify logpath
WIN32: Move opening logfile from OSystem_SDL::init() to initBackend()

This makes it possible to use the logpath setting from the ini file
for the logfile.
WIN32: Don't create the default Saved Games directory when user has specified a location

There's no need to create those if user doesn't use them. This reduces
ScummVMs footprint, another step closed to make it "portable".