Try to ensure we don't attach to window if using a debug device. Also, un-attach from window when resetting render config.
Allow debug of view offsets
Merge branch 'jrift_port_to_oculus_sdk_0_3_1_preview' of https://github.com/mabrowning/JRift into jrift_port_to_oculus_sdk_0_3_1_preview
Add bins (set POM to 0.4.3.0 as well)
Merge upstream