Added vengeance spirits.
Added first version of the vengeance ring.
Added first version of the Neuron Blaster that can entangle spirits.
Added first draft of the vengeance pickaxe.
Merge branch 'version-1.7-0.5.0' into version-1.7-vengeance

Conflicts:
	src/main/java/evilcraft/Configs.java
	src/main/java/evilcraft/Recipes.java
	src/main/java/evilcraft/api/ItemHelpers.java
	src/main/java/evilcraft/api/config/elementtypeaction/MobAction.java
	src/main/java/evilcraft/events/LivingDeathEventHook.java
	src/main/java/evilcraft/items/BloodContainer.java
	src/main/resources/assets/evilcraft/lang/en_US.lang
Refactor vengeance to apply with new code base.
Improve neutron beamer. Free fancy particles for everyone.
Update some small improvements to the vengeance system.
Including a vengeance ring icon!
Fix random spawning of vengeance spirits.
Spawn fully random inner entity when spawning vengeance spirits.
Add Burning GemStone and important improvements for Vengeance Spirits.
Add optional Baubles type to the Vengeance Ring.
Update Vengeance Ring icon.
Improve beam particles.
Add temporary Vengeance Focus instead of Neutron Blaster.
Add degradation swarm as rare type of vengeance spirit.
Add base code for the Spirit Furnace.
Add skeleton code for the Box of Eternal Closure.
No model yet, since @Davivs69 is still in the process of making it...
Add temporary box model.
Add (hollow) cube detection algorithm.