Initial commit
建立基本工程。

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初始化工程。

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基本的2D矩形类。

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封装DirectX的初始化。

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Sprite2D测试可用。

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2D的基本几何变换测试完成。

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纹理测试完成。

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从基本图形中分离顶点缓存与纹理。

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纹理管理。

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顶点缓存的管理。

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添加基本图像创建管理。

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测试图形管理类。

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添加静态顶点缓存。

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记录按键状态的类。

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添加鼠标状态的类。

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添加场景和场景控制。

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添加测试场景。

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添加Widget的管理。

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测试不可移动组件完成。

Signed-off-by: CyberZHG <CyberZHG@gmail.com>