sim loop implementation
add sim_loop spec
add event queue implementation
add start and stop for event queue
refactor delegate ready events
add event and event_queue spec
add more run spec to event queue, add queues integration spec
refractor queues spec using simulated objects
touch objects when starting sim loop or adding a new object to it
extend config with sim loop duration, pass config to queue master launch
adapt level spec
reanimate player
cleanup sim object, remove old sim spec integration spec
remove old queue
fix spec, stub time unit
handle empty object list in sim loop
add message dispatcher
add message dispatcher spec