working on coloring when armature is rotated
first commit

first commit
code cleaning

code cleaning
more code cleaning

more
not coloring faces

its doing slicing and rotations correctly
adapting coloring algorithms
commit

commit
coloring cube correctly on no armRotations

cube has official color if armature is not rotated
commit

commit
commit

commit
Merge branch 'gui' of https://github.com/nelsonbss/rubiks into gui
coloring cube correctly on armRotations xyz

coloring the cube with offisial colors with and without armature
rotations.
other platonian solids are coloring correctly
commit-needs a little tuneup saw a black mark

commitcommit
stuff
pre-merge
constant