Enemies attacking has been implemented.  They will attack anything in
range that meets the threshold value (if it is in a "morality +/- threshold"
range (evil has a morality of 5, good, 0, main_char starts at 0).  However,
the main_char can't attack or die yet, your health just plummets very, very
quickly.

Also, modifying anything in the character class means working across 6 files...
so...yeah...