adding title and eventlistener to start button
adding flappy object and physics
adding different states, init, gameover, update etc
adding moving columns to avoid
adding continuation so pipes almost refreshing
applying collisions to the columns and stopping the game when event happens
refactoring code for the setUp and tearDown of scenes, should imporve quality of the code
applying game reset when game over, issue with going back to menu? need to look at this
reordered code to make it easier to read