r7

Adds new sub in IOSystem to make way for saving.
r8

Changed amount of enemy health points.
r9

- removes unneccessary files
- edits text strings
r10

- added save function
Readme Update
r11

should have commited earlier, sorry
- added functions.vb - with a public function for Console.WriteLine; its
main purpose is so that in the future, specifically if a Form version is
implemented, scripts do not need editing; to do "Console.WriteLine but
better" (as I will now refer to it), type "NowWrite"
- changed position of gameinfo variables in vars,vb
- put
r12

- fixed text strings
- changed Show() to ShowDialog() with the map
- fixed the date
r13

- fixed deprecated code with the inventory
r14

- updated inventory slots from 4 to 6
r15

- added enhanced load and save functions
r16

- added inventory saving
r17

- added real exit menu function
Simple Update

GItHub made me.
Function Edition

- changed amount of enemy HP (r8)
- removed arrays.vb (r9)
- changed text strings (r9)
- added save function (r10)
- added functions to simplify new lines of text, and for console beeping
(r11)
- updated inventory slots from 4 to 6 (r14)
- added better save function (r15)
- added real exit game function (r17)
- added load game function in main menu (r20)
- added player name (r21)
- changed television to newspaper (r23)
- fixed errors with debugging (r24)
Simple Update II

Darn .suo files.