(svn r26789) [1.4] -Backport from trunk:
- Fix: Incorrect CFLAGS when enabling gprof profiling (r26737, r26735)
- Fix: Do not reset the last selected airport or layout, unless it is really necessary [FS#6083] (r26732)
- Fix: Use the normal search path to look for xdg-open at Unix [FS#6077] (r26724)
- Fix: Properly check for cargo acceptance of houses [FS#5997] (r26723)

Conflicts:
	src/os/unix/unix.cpp
(svn r26790) [1.4] -Backport from trunk:
- Fix: Loading a game with order backups leaked Orders and left unreachable items in the pool (r26787)
- Fix: Buffer overrun in SQCompiler::Error (r26764)
- Fix: Desync due to not always properly restoring game state from the savegame (r26753)
- Fix: [Script] Crashes and infinite loops when using lists in item-descending order [FS#6085] (r26744)
(svn r26791) [1.4] -Backport from trunk: language updates
(svn r26793) [1.4] -Backport from trunk:
- Fix: TC_NO_SHADE did not work for 32bpp text rendering (r26792)
(svn r26794) [1.4] -Update documentation
(svn r26820) [1.4] -Backport from trunk:
- Fix: Crashes on joining a server with pending order backups [FS#6112] (r26819)
- Fix: Crashes on start due to dereferencing the -1 index of the file names array of music files (r26809)
(svn r26822) [1.4] -Backport from trunk: language updates
(svn r26823) [1.4] -Fix (r26822): a few string changes too many were backported
(svn r26824) [1.4] -Update documentation
(svn r26913) [1.4] -Update documentation
Removed unused file
Bump version to 1.4.3
(svn r26958) [1.4] -Backport from trunk:
- Cleanup [Squirrel]: remove many unused bits and pieces
(svn r26972) [1.4] -Backport from trunk:
- Fix: Compilation of strgen on various platforms like Solaris (r26850)
- Fix: Better display of refit information for articulated vehicles [FS#6113] (r26849, r26848)
- Fix: Do not assign a next hop when returning cargo [FS#6110] (r26847)
- Fix: The ok-button in the OSK for the signs list should just close the OSK [FS#6116] (r26827)
(svn r26973) [1.4] -Backport from trunk:
- Fix: Image widgets stored 32bit SpriteID in uint16 (r26971)
- Fix: Compilation on HAIKU (r26922)
- Fix: Crash when enabling 'Full animation' if multiplayer chat text is on screen [FS#6096] (r26919)
- Fix: Height computation of game script text in town GUI did not consider margins [FS#6119] (r26859)
(svn r26974) [1.4] -Backport from trunk:
- Fix: Owner of road depot road types were not properly changed upon bankruptcy [FS#6126] (r26955)
(svn r26977) [1.4] -Backport: strings from trunk
(svn r26980) [1.4] -Update documentation
(svn r27028) [1.4] -Update documentation
Bump version to 1.4.4