ignore file
	new file:   .gitignore
initial code base with lib and sdl2
	new file:   SDL2_gfx/SDL2_gfx.cbp
	new file:   SDL2_gfx/SDL_framerate.c
	new file:   SDL2_gfx/SDL_framerate.h
	new file:   SDL2_gfx/SDL_gfxPrimitives.c
	new file:   SDL2_gfx/SDL_gfxPrimitives.h
	new file:   SDL2_gfx/SDL_gfxPrimitives_font.h
	new file:   SDL2_gfx/SDL_imageFilter.c
	new file:   SDL2_gfx/SDL_imageFilter.h
	new file:   SDL2_gfx/SDL_rotozoom.c
	new file:   SDL2_gfx/SDL_rotozoom.h
	new file:   include/SDL2/SDL.h
	new file:   include/SDL2/SDL_assert.h
	new file:   include/SDL2/SDL_atomic.h
	new file:   include/SDL2/SDL_audio.h
	new file:   include/SDL2/SDL_bits.h
	new file:   include/SDL2/SDL_blendmode.h
	new file:   include/SDL2/SDL_clipboard.h
	new file:   include/SDL2/SDL_config.h
	new file:   include/SDL2/SDL_cpuinfo.h
	new file:   include/SDL2/SDL_endian.h
	new file:   include/SDL2/SDL_error.h
	new file:   include/SDL2/SDL_events.h
	new file:   include/SDL2/SDL_filesystem.h
	new file:   include/SDL2/SDL_gamecontroller.h
	new file:   include/SDL2/SDL_gesture.h
	new file:   include/SDL2/SDL_haptic.h
	new file:   include/SDL2/SDL_hints.h
	new file:   include/SDL2/SDL_joystick.h
	new file:   include/SDL2/SDL_keyboard.h
	new file:   include/SDL2/SDL_keycode.h
	new file:   include/SDL2/SDL_loadso.h
	new file:   include/SDL2/SDL_log.h
	new file:   include/SDL2/SDL_main.h
	new file:   include/SDL2/SDL_messagebox.h
	new file:   include/SDL2/SDL_mouse.h
	new file:   include/SDL2/SDL_mutex.h
	new file:   include/SDL2/SDL_name.h
	new file:   include/SDL2/SDL_opengl.h
	new file:   include/SDL2/SDL_opengles.h
	new file:   include/SDL2/SDL_opengles2.h
	new file:   include/SDL2/SDL_pixels.h
	new file:   include/SDL2/SDL_platform.h
	new file:   include/SDL2/SDL_power.h
	new file:   include/SDL2/SDL_quit.h
	new file:   include/SDL2/SDL_rect.h
	new file:   include/SDL2/SDL_render.h
	new file:   include/SDL2/SDL_revision.h
	new file:   include/SDL2/SDL_rwops.h
	new file:   include/SDL2/SDL_scancode.h
	new file:   include/SDL2/SDL_shape.h
	new file:   include/SDL2/SDL_stdinc.h
	new file:   include/SDL2/SDL_surface.h
	new file:   include/SDL2/SDL_system.h
	new file:   include/SDL2/SDL_syswm.h
	new file:   include/SDL2/SDL_test.h
	new file:   include/SDL2/SDL_test_assert.h
	new file:   include/SDL2/SDL_test_common.h
	new file:   include/SDL2/SDL_test_compare.h
	new file:   include/SDL2/SDL_test_crc32.h
	new file:   include/SDL2/SDL_test_font.h
	new file:   include/SDL2/SDL_test_fuzzer.h
	new file:   include/SDL2/SDL_test_harness.h
	new file:   include/SDL2/SDL_test_images.h
	new file:   include/SDL2/SDL_test_log.h
	new file:   include/SDL2/SDL_test_md5.h
	new file:   include/SDL2/SDL_test_random.h
	new file:   include/SDL2/SDL_thread.h
	new file:   include/SDL2/SDL_timer.h
	new file:   include/SDL2/SDL_touch.h
	new file:   include/SDL2/SDL_types.h
	new file:   include/SDL2/SDL_version.h
	new file:   include/SDL2/SDL_video.h
	new file:   include/SDL2/begin_code.h
	new file:   include/SDL2/close_code.h
	new file:   lib/libSDL2.a
	new file:   lib/libSDL2.dll.a
	new file:   lib/libSDL2.la
	new file:   lib/libSDL2main.a
	new file:   lib/pkgconfig/SDL2_image.pc
	new file:   lib/pkgconfig/SDL2_ttf.pc
	new file:   lib/pkgconfig/sdl2.pc
not used here...
	deleted:    lib/pkgconfig/SDL2_image.pc
	deleted:    lib/pkgconfig/SDL2_ttf.pc