arrow keys for moving camera to origin
renamed spleshader to planet shader
correct orbit drawing
removed rc and resource.h dependencies from project
renamed shaderPrrogram of planet to planetshaderprogram
shortened shader names
basic camera control with mouse
zooming with mouse wheel
planet struct and vector added
const correctness and moon as planet struct
greyscale planet shader
removed camera reset on mouse input
planet shader has color as uniform variable
pass color value from planet struct to shader
planets with colors and better size relation
planets with colors and better size relation