when target is change , reset state
Merge branch 'master' of https://github.com/fusijie/FantasyWarrior3D
Merge branch 'master' of https://github.com/fusijie/FantasyWarrior3D

Conflicts:
	src/main.lua
use copyofwarrior instead of monster
Merge pull request #15 from calfjohn/master

use Warrior instead of Hero