Separate method to render the characters
Move one method to drawCharacters
Separate method to handle events for each instance
Enum for possible menu values
Specific enum for start menu
New SDL colors
Variable for selected menu element
Color for selected menu element
New attribute name
Lowercase enum name
New doxygen comment
Enum to know where the player is in the game
Attribute to save where the player is in the game
HandleEvent method partially implemented
Render method partially implemented