Moved animation object/camara to 0,0,0
Merge branch 'feature/SceneGraph'
Update testgame.d

That shouldn't be uncommented on the develop branch yet.
Update testobject.d

Both develop branches up to date
Update testgame.d

Readded function for example mouse input
Merge branch 'develop'

Conflicts:
	Scripts/testobject.d
Moved objects around so they aren't clipping with the far plane.