remove init registrants and add destroy which unregisters functions, push object before init
added register and unregister methods to all components
updated base component to call the register method automatically if it exists
removed listener to pointerUp in clickable (otherwise clickable doesn’t function properly)
removed destroy from accepted types in base object
removed base from draw last in base object
added asset type spine to game (config detection)
fix sorting
released 0.9.6
Merge branch 'master' into 204-unregister-in-destroy

Conflicts:
	RELEASE.md
	build/glue.min.js
Merge pull request #207 from spilgames/204-unregister-in-destroy

204 unregister in destroy