* Clean ConfigHandler Code to be easier to read
* Moved all Config Property load and Save functions into their Properties Class

- Still Some cleaning up to do, set up better layout in properties classes. But is working atm
Minor Commit
More compartmentalism of encoding
(Hopefully) made the packet resistant to being too big
Setting up more of new Config Handling
Added New Visual Icon Representation for Armor Equipped with a Camel Pack
Custom loader that loads all Chest Pieces to use the new Renderer.
- Removed Redundant code
* Fixed Enchantment Overlay remove CamelPack Model
+ Set up Gas Mask to start using NBT Tags.. Also will switch over Camel Packs
*Fix ArmoredCamelPackRender issue causing Colored boxes around armor
+ Added GasMask Refill class
+ Added Tooltip for GasMask
+Added Dimension Override for Sanity affected at dark
*Switched Camelpack over to use NBT tags
+added failsafe to add tags to enviroarmor items that are missing them
*Changed envirodatatracker to use new nbt tags for gasmask and camel pack
*Renderbreath now reads for nbt tags
Removed redundant checks
Merge branch 'thislooksfun' into bigUpdate
Merge branch 'Fuwnayguy' into bigUpdate

Conflicts:
	src/main/java/enviromine/core/proxies/EM_ClientProxy.java
	src/main/java/enviromine/handlers/EM_EventManager.java