Revive beta

Needs testing, do not merge in dev branch as-is

Changelog:

* [Added] Custom revive system based on Farooq's Revive
* [Added] Territory payroll at regular intervals
* [Added] Emergency eject and free parachutes (jump key)
* [Added] Player names toggled with Windows key
* [Added] Increased missile damage against tanks and helis
* [Added] Ability to stash money in weapon crates
* [Added] Ability to sell vehicle inventory at stores
* [Added] More money shipment mission variants
* [Added] Reduced wheel damage from collisions
* [Added] Wreck salvaging
* [Added] Selling bin in stores
* [Added] Karts DLC content in stores
* [Added] Camo sniper rifles in gunstore
* [Added] Repair Offroad in vehicle store
* [Added] Team players on map as server option
* [Added] Unlimited stamina server option
* [Added] Static weapon saving server option
* [Added] More push vehicle actions
* [Added] Paradrop option for airlifted vehicles
* [Added] Preload checkbox on respawn menu
* [Added] Remote explosives store distance restriction
* [Added] Server time multipliers for day and night
* [Added] Addon-less profileNamespace server persistence
* [Added] Linux server compatibility
* [Added] Basic support for headless client
* [Changed] Independent territory capture is now group-based
* [Changed] Towns blocked if more enemies than friendlies
* [Changed] Increased ammo/fuel/repair cargo for resupply trucks
* [Changed] Increased territory capture rewards for Altis
* [Changed] Increased money mission rewards
* [Changed] Weapon loot in buildings now disabled by default
* [Changed] Mission crates loot was made more random
* [Changed] Thermal imaging is now available on UAVs
* [Changed] Increased vehicle store prices
* [Changed] Increased prices for thermal optics
* [Changed] Increased player icons up to 2000m
* [Changed] Improved antihack
* [Changed] Improved FPS
* [Fixed] Vehicle store purchase errors due to server lag
* [Fixed] Corpse created when leaving with player saving
* [Fixed] Custom vehicle damage handling not working
* [Fixed] Indie-indie spawn beacon stealing
* [Fixed] Repair kit and jerrycan distance limit
* [Fixed] Spawn beacon packing and stealing restrictions
* [Fixed] Not able to lock static weapons
* [Fixed] Unbreakable store windows
* [Fixed] Stratis airbase gunstore desk glitches
* [Fixed] Missions sometimes completing instantaneously
* [Fixed] Object ammo/fuel/repair cargo not saving
* [Fixed] Respawn menu aspect ratio on some resolutions
* [Fixed] Minor bugs with group system
* [Fixed] Minor bugs with player items
* [Fixed] Various other minor bugfixes and optimizations