Added Shears Recipe with double iron knife blades.
Torches and smoke racks now correctly get replaced by falling blocks.
Fixed Yarn Lines(Smoke Racks) not giving yarn back when broken.

Added DestroyBlock method to TFC_Core since I didn't see an equivalent vanilla method. This will drop the block as an item and then set it to air.
Metal sheets are no longer placeable if they contain NBT
Fixed Support Beam names and increased stack size to 32.
Fixed food render order
Should have fixed the tile.pottery.name bug when breaking pottery blocks. Pottery block should also be more user friendly when the player is holding an object and trying to retrieve pottery.
Grass blocks should no longer render solid grass on the side of the block because of thatch.
Fixed Flowers Naming
Fixed skills not resyncing to client on respawn.
Modified some tree gens to properly check canBeReplacedByLeaves
Full loom fixes. Loom now uses system similar to Barrel to record how to make cloth. Added silk and burlap recipes to loom. Added rotation to loom. Localized loom.

Fishing rod texture now broken. Don't fix this, they're getting brand new textures soon.
Should fix willow trees
Fixed the damage tick issue when the player is being healed. It's odd that this alone was the fix but SSP and SMP testing looked like normal damage animations sill play just fine.
Renamed back to ItemYarn
Disabled Baby Zombies for now and fixed Zombie Reinforcement spawning causing vanilla zombies to spawn.
Fixed water looking like its always flowing.
Fissures and Fissure Clusters are now a bit more rare. The maximum depth of fissures has also been decreased. Fissure pools should also have more liquid than before.
Adjusted hot spring regen
Fixed snow spawning on top of incorrect blocks.