Initial setup of the mod and required API.
Have basic RedNet cable support working.
Add RedNet output support on all sides.
Made RedNet compatibility into a soft dependency.
Refine how registerMethod works.
Make it so that MineFactory Reloaded truly is a soft dependency.
Some code clean up.
Implemented testBundledInput
Implement subnet specific methods for MFR.  These allow for controlling each subnet independently with variable strength values.
Some initial work on implementing vanilla redstone behavior.
Redstone output functionality is implemented.
Added analog redstone methods and moved the redstone controller methods into the corresponding peripheral.
Fixed getInput and getAnalogInput
Added getComparatorInput (returns nil if the block/side can't emit comparator output).
Fix getNormalizedDirection to flip the direction for side always.
Fixed a bug in redstone still being lit up after the peripheral had been unloaded.
Final touches on v1.0.0_1.6.4