persistence (wip) : map & player
more persistence (still wip)
persistence (wip)
persistence (wip)
remove savegame when player dies
persist status panel messages
refactoring
more generic persistence
remove all Engine->localStorage dependencies
persister can persist arrays like engine.actors directly
fix fov not computed after map loading
persistence wip
persistence (fixed)
fix scrolls of confusion/fireball triggering new turn before tile selection