Adding nullchecks to resources.cpp in order to fix crashes that occur when specifying wrong command line flags
Resetting to previous powerups and coin count when aborting level to prevent powerup farming
Explosions destroy bricks
Translation update
Correcting egg sprite filepath in level 1
Ignore instead of exit when invalid command line options are given
Possible fix for issue 369: Wrong kill animation after being hit by enemy on a sloped tile
[Issue 3] Fix for jittering when there are slopes that end in a wall
Adding another null check to prevent another crash
Adding another null check to prevent another crash