added config flags for objectives being enabled or disabled.
added antag options menu.
added ability to choose where a syndicate uplink is installed.
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into antag
DNA2 EPISODE 2: Revenge of the Bugs

Made after DNA2 hit /vg/'s main server after no one tested anything.

* Gene activation/deactivation made modular, refactors domutcheck.
* Standardized genetics disks and injectors a bit in response to buffer corruption issues. (Untested)
* Lots of major bug fixes.
* Skin tones fixed.

Still needs further testing. All I did was mess around with monkeys.
Merge pull request #1 from Baystation12/master

Master
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Plasma glass stacking fix
Paint mixing
The costume crate has more than one suit
Various
Fixes
Alright already.
Fixed forever!
Adds Baystation 12-specific posters
Merge branch 'paint' of https://github.com/RKF45/Baystation12 into paint
Dynamic loading of posters
* Add dynamic loading of poster designs (untick group in DM to remove, no more toggles)
* Fixes wirecutters duping posters
* Fixes dropped posters not being placeable.
Merge pull request #4271 from Loganbacca/master

Plasma glass stacking fix
Supermatter draw layer - fixes #4255

Supermatter draw layer was set to 70. Changed it to 4 so it's still on top of other objects but not UI layers.
Merge pull request #4282 from Loganbacca/bayfix-4255

Supermatter draw layer - fixes #4255
Makes mixing paints actually make sense