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ai.eval was valuing being able to play cards so much that it wasn't playing Obsidian Dragons in that one quest
Evaluate value of cardinst health to scale similar as we do with creatures
I really suck at making changes to AI without wrecking stuff
Fix ai typo, add chaos shield value, don't make low value shie/weap cards get negative value when owner already has one
Eval empathy with countcreatures, remove ignoring play actives while having alphawolf active return 0 when not a card instance
Don't render fgfx/anims over foeplays or, more importantly, infobox
Added 2 new quests. Fixed ai.eval hp value so AI knows how to catapult. Fixed so chat does not scroll down unless you are already scrolled down.
fixed chat scroll