net: wireless: bcmdhd: fixed power consumption issue of P2P.

	solution : add wake_lock not to go to suspend during removing P2P GO
	interface in wl_cfg80211.c.
	Description of this issue :
	if device goes to suspend during removing the interface,
	we will fail to remove P2P GO virtual
	interface(p2p-p2p0-0).
	This will causes P2P GO still alive in firmware
	Bugnizer case id : 10874302
	This issue is reported by LG team.
Signed-off-by: Ecco Park <eccopark@broadcom.com>

Signed-off-by: aatjitra <aatjitra@gmail.com>

Conflicts:
	drivers/net/wireless/bcmdhd/dhd.h
Voltage Control: initial voltage control for MSM Snapdragon 800 SOC

Signed-off-by: Paul Reioux <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
Voltage Control: add sysfs interface

Signed-off-by: faux123 <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
1. Update Interactive with the latest version
2. Enable Interactive and set it as default
3. Enable init.d support at ramdisk level
4. Update build script
Reclaim memory from logger
msm8974: Adapt memutils optimizations from msm8960pro

Preload farther to take advantage of the memory bus, and assume
64-byte cache lines.  Unroll some pairs of ldm/stm as well, for
unexplainable reasons.

Future enhancements should include,

- #define for how far to preload, possibly defined separately for
  memcpy, copy_*_user
- Tuning for misaligned buffers
- Tuning for memmove
- Tuning for small buffers
- Understanding mechanism behind ldm/stm unroll causing some gains
  in copy_to_user

BASELINE (msm8960pro):
======================================================================
memcpy 1000MB at 5MB       : took 808850 usec, bandwidth 1236.236 MB/s
copy_to_user 1000MB at 5MB : took 810071 usec, bandwidth 1234.234 MB/s
copy_from_user 1000MB at 5M: took 942926 usec, bandwidth 1060.060 MB/s
memmove 1000GB at 5MB      : took 848588 usec, bandwidth 1178.178 MB/s
copy_to_user 1000GB at 4kB : took 847916 usec, bandwidth 1179.179 MB/s
copy_from_user 1000GB at 4k: took 935113 usec, bandwidth 1069.069 MB/s
copy_page 1000GB at 4kB    : took 779459 usec, bandwidth 1282.282 MB/s

THIS PATCH:
======================================================================
memcpy 1000MB at 5MB       : took 346223 usec, bandwidth 2888.888 MB/s
copy_to_user 1000MB at 5MB : took 348084 usec, bandwidth 2872.872 MB/s
copy_from_user 1000MB at 5M: took 348176 usec, bandwidth 2872.872 MB/s
memmove 1000GB at 5MB      : took 348267 usec, bandwidth 2871.871 MB/s
copy_to_user 1000GB at 4kB : took 377018 usec, bandwidth 2652.652 MB/s
copy_from_user 1000GB at 4k: took 371829 usec, bandwidth 2689.689 MB/s
copy_page 1000GB at 4kB    : took 383763 usec, bandwidth 2605.605 MB/s

Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
Enable Moto memcpy enhancements

Signed-off-by: aatjitra <aatjitra@gmail.com>

Conflicts:
	arch/arm/mach-msm/Kconfig
	arch/arm/mach-msm/Makefile
Fix compiling error
scheduler: compute time-average nr_running per run-queue

Compute the time-average number of running tasks per run-queue for a
trailing window of a fixed time period. The detla add/sub to the
average value is weighted by the amount of time per nr_running value
relative to the total measurement period.

Change-Id: I076e24ff4ed65bed3b8dd8d2b279a503318071ff
Signed-off-by: Diwakar Tundlam <dtundlam@nvidia.com>
(cherry picked from commit 3a12d7499cee352e8a46eaf700259ba3c733f0e3)
Reviewed-on: http://git-master/r/111635
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>

forward ported to Linux 3.4 for use on S-800

Signed-off-by: Paul Reioux <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
scheduler: Re-compute time-average nr_running on read

Re-compute time-average nr_running when it is read. This would
prevent reading stalled average value if there were no run-queue
changes for a long time. New average value is returned to the reader,
but not stored to avoid concurrent writes. Light-weight sequential
counter synchronization is used to assure data consistency for
re-computing average.

Change-Id: I8e4ea1b28ea00b3ddaf6ef7cdcd27866f87d360b
Signed-off-by: Alex Frid <afrid@nvidia.com>
(cherry picked from commit 527a759d9b40bf57958eb002edd2bb82014dab99)
Reviewed-on: http://git-master/r/111637
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>

forward ported to Linux 3.4 for use on Mako

Signed-off-by: faux123 <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>

Conflicts:

	kernel/sched/sched.h

Signed-off-by: aatjitra <aatjitra@gmail.com>
sched: Consider max cost of idle balance per sched domain

Date    Thu, 29 Aug 2013 13:05:35 -0700

In this patch, we keep track of the max cost we spend doing idle load balancing
for each sched domain. If the avg time the CPU remains idle is less then the
time we have already spent on idle balancing + the max cost of idle balancing
in the sched domain, then we don't continue to attempt the balance. We also
keep a per rq variable, max_idle_balance_cost, which keeps track of the max
time spent on newidle load balances throughout all its domains. Additionally,
we swap sched_migration_cost used in idle_balance for rq->max_idle_balance_cost.

By using the max, we avoid overrunning the average. This further reduces the chance
we attempt balancing when the CPU is not idle for longer than the cost to balance.

I also limited the max cost of each domain to 5*sysctl_sched_migration_cost as
a way to prevent the max from becoming too inflated.

Signed-off-by: Jason Low <jason.low2@hp.com>

backported for Linux 3.4

Signed-off-by: Paul Reioux <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
sched: document the difference between nr_running and h_nr_running

Date    Sun, 18 Aug 2013 16:25:22 +0800

Signed-off-by: Lei Wen <leiwen@marvell.com>

Signed-off-by: Paul Reioux <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
Optimized ARM RWSEM algorithm

RWSEM implementation for ARM using atomic functions.
Heavily based on arch/sh/include/asm/rwsem.h

Signed-off-by: Ashwin Chaugule <ashwinc@codeaurora.org>
Signed-off-by: aatjitra <aatjitra@gmail.com>
arm/crypto: Add optimized AES and SHA1 routines

Add assembler versions of AES and SHA1 for ARM platforms.  This has provided
up to a 50% improvement in IPsec/TCP throughout for tunnels using AES128/SHA1.

Platform   CPU SPeed    Endian   Before (bps)   After (bps)   Improvement

IXP425      533 MHz      big     11217042        15566294        ~38%
KS8695      166 MHz     little    3828549         5795373        ~51%

Signed-off-by: David McCullough <ucdevel@gmail.com>
Signed-off-by: faux123 <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
arch/arm/mach-msm/cpufreq.c: reduce dmesg log spam

Signed-off-by: Paul Reioux <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
fs/sync: Make sync() satisfy many requests with one invocation

Dave Jones reported RCU stalls, overly long hrtimer interrupts, and
amazingly long NMI handlers from a trinity-induced workload involving
lots of concurrent sync() calls (https://lkml.org/lkml/2013/7/23/369).
There are any number of things that one might do to make sync() behave
better under high levels of contention, but it is also the case that
multiple concurrent sync() system calls can be satisfied by a single
sys_sync() invocation.

Given that this situation is reminiscent of rcu_barrier(), this commit
applies the rcu_barrier() approach to sys_sync().  This approach uses
a global mutex and a sequence counter.  The mutex is held across the
sync() operation, which eliminates contention between concurrent sync()
operations.  The counter is incremented at the beginning and end of
each sync() operation, so that it is odd while a sync() operation is in
progress and even otherwise, just like sequence locks.

The code that used to be in sys_sync() is now in do_sync(), and sys_sync()
now handles the concurrency.  The sys_sync() function first takes a
snapshot of the counter, then acquires the mutex, and then takes another
snapshot of the counter.  If the values of the two snapshots indicate that
a full do_sync() executed during the mutex acquisition, the sys_sync()
function releases the mutex and returns ("Our work is done!").  Otherwise,
sys_sync() increments the counter, invokes do_sync(), and increments
the counter again.

This approach allows a single call to do_sync() to satisfy an arbitrarily
large number of sync() system calls, which should eliminate issues due
to large numbers of concurrent invocations of the sync() system call.

Changes since v1 (https://lkml.org/lkml/2013/7/24/683):

o	Add a pair of memory barriers to keep the increments from
	bleeding into the do_sync() code.  (The failure probability
	is insanely low, but when you have several hundred million
	devices running Linux, you can expect several hundred instances
	of one-in-a-million failures.)

o	Actually CC some people who have experience in this area.

Reported-by: Dave Jones <davej@redhat.com>
Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Alexander Viro <viro@zeniv.linux.org.uk>
Cc: Christoph Hellwig <hch@lst.de>
Cc: Jan Kara <jack@suse.cz>
Cc: Curt Wohlgemuth <curtw@google.com>
Cc: Jens Axboe <jaxboe@fusionio.com>
Cc: linux-fsdevel@vger.kernel.org

Signed-off-by: Paul Reioux <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
sched: Reduce overestimating rq->avg_idle

Date	Thu, 29 Aug 2013 13:05:34 -0700

When updating avg_idle, if the delta exceeds some max value, then avg_idle
gets set to the max, regardless of what the previous avg was. This can cause
avg_idle to often be overestimated.

This patch modifies the way we update avg_idle by always updating it with the
function call to update_avg() first. Then, if avg_idle exceeds the max, we set
it to the max.

Signed-off-by: Jason Low <jason.low2@hp.com>
Reviewed-by: Rik van Riel <riel@redhat.com>

Signed-off-by: Paul Reioux <reioux@gmail.com>
Signed-off-by: aatjitra <aatjitra@gmail.com>
msm: Allow lowmem to be non contiguous and mixed.

Any image that is expected to have a lifetime of
the entire system can give the virtual address
space back for use in vmalloc.

Change-Id: I81ce848cd37e8573d706fa5d1aa52147b3c8da12
Signed-off-by: Neeti Desai <neetid@codeaurora.org>
Signed-off-by: aatjitra <aatjitra@gmail.com>
sync: don't block the flusher thread waiting on IO

When sync does it's WB_SYNC_ALL writeback, it issues data Io and
then immediately waits for IO completion. This is done in the
context of the flusher thread, and hence completely ties up the
flusher thread for the backing device until all the dirty inodes
have been synced. On filesystems that are dirtying inodes constantly
and quickly, this means the flusher thread can be tied up for
minutes per sync call and hence badly affect system level write IO
performance as the page cache cannot be cleaned quickly.

We already have a wait loop for IO completion for sync(2), so cut
this out of the flusher thread and delegate it to wait_sb_inodes().
Hence we can do rapid IO submission, and then wait for it all to
complete.

Effect of sync on fsmark before the patch:

FSUse%        Count         Size    Files/sec     App Overhead
.....
     0       640000         4096      35154.6          1026984
     0       720000         4096      36740.3          1023844
     0       800000         4096      36184.6           916599
     0       880000         4096       1282.7          1054367
     0       960000         4096       3951.3           918773
     0      1040000         4096      40646.2           996448
     0      1120000         4096      43610.1           895647
     0      1200000         4096      40333.1           921048

And a single sync pass took:

  real    0m52.407s
  user    0m0.000s
  sys     0m0.090s

After the patch, there is no impact on fsmark results, and each
individual sync(2) operation run concurrently with the same fsmark
workload takes roughly 7s:

  real    0m6.930s
  user    0m0.000s
  sys     0m0.039s

IOWs, sync is 7-8x faster on a busy filesystem and does not have an
adverse impact on ongoing async data write operations.

Signed-off-by: Dave Chinner <dchinner@redhat.com>
Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: aatjitra <aatjitra@gmail.com>
writeback: fix occasional slow sync(1)

In case when system contains no dirty pages, wakeup_flusher_threads() will
submit WB_SYNC_NONE writeback for 0 pages so wb_writeback() exits
immediately without doing anything, even though there are dirty inodes in
the system.  Thus sync(1) will write all the dirty inodes from a
WB_SYNC_ALL writeback pass which is slow.

Fix the problem by using get_nr_dirty_pages() in wakeup_flusher_threads()
instead of calculating number of dirty pages manually.  That function also
takes number of dirty inodes into account.

Signed-off-by: Jan Kara <jack@suse.cz>
Reported-by: Paul Taysom <taysom@chromium.org>
Cc: Wu Fengguang <fengguang.wu@intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: aatjitra <aatjitra@gmail.com>