followed andengine game tutorial at
http://www.matim-dev.com/tutorials.html and changed up player controls a
bit.
Changing level arrangement and motion controls (now 50% of screen
dedicated for left movement, 50% for right movement)
Adding gitignore and stopping following things
Removing uneeded Vector2 class. Box2D has one.
Added more level design and trying to fix wall jumping...
Jarred AndEngine, AndEnginePhysicsBox2DExtension, and
AndEngineDebugDrawExtension. Also fixed wall jumping. Now our character
will only jump when he is actually on the ground.
add necessary google play services stuff
Removing jars and adding back library dependencies.

Also the hidden platform actually appears as a sprite now.

Also also the player sprite flips when changing direction midair.

Also also also unloading game resources when switching scenes.
add methods to gameActivity for gplay room setup and message sending
Merge remote-tracking branch 'origin/googlePlay' into physics

Conflicts:
	project.properties
Merge branch 'physics'

Conflicts:
	project.properties