just renaming and reorganizing thjs into the e3x subset
old cruft in ignore
draft of the internal cs module api to get those conversions started
update CS internal api def
moving things around a bit to prep for conversion
drafting the e3x js api
sync up w/ the draft e3x api and terminology
add endpoint generation and test
convert to base32 i/o and stub out exchange creation
adding skeleton for exchange handlers
strictly use buffers in/out, clean up tests to use hex fixtures
adding more to the bare bones
move seq handling around so handshakes can negotiate properly
add ordering properties and better handshake seq logic handling
move more channel logic up, reliable/unreliable and setup
reconnect channel delivery flow and minimal first test
start adding sending flow
unreliable channel sending
mvp reliable send/receive
don't double-error on generate