New Ideas
Grid
-added GameOver and Pause stuff
- added setGrid methods (might remove in future if unnecessary

-Tetromino
-this class is mostly to hold ideas
-while tetromino is in play, it will trigger inAction and the methods will refer to its pieces
-new tet spawns. assigned number based on type. assigned color. all rectangles it moves to will be given that color. random from 0 to 7 decides which tet
should move it into main because i have no idea how multiple files work in Processing