re-add axis normalization in `quat-from-axis-angle`, replace
`alignment-quat` w/ version from toxiclibs (using atan2)
update to cljx 0.5.0
update readme
add TOC for core module files
bugfix svg transforms, add TOCs
add TOCs to geom-types module
refactor fill-vertex-buffer, add fill-vertex-buffer-3 for use w/
triangulated faces (2x faster)
[webgl] add #ifndef macro checks for header injection, update lang setting for GLSL codeblocks
[webgl] add shaderlib dependency, update phong shaders & spec
[webgl] update/optimize fill-buffer fns & face-normals
update all shader presets to (re)use thi.ng/shaderlib fns, add color
uniforms for phong shader, update example02 demo (mesh & shader config)
update main deps in config.org, bugfix vIncident handling in xray shader