Added dependency file for release 1.0 branch.
Bumped version to 1.0.0-rc.1.
Fixed an issue where the dimensions tool was not getting restored to its initial state after being turned on to show a solution, see #54.
Fixed an issue where the perimeter indicator in the YouBuiltWindow would be out of sync with what the user built, see #53.
Fixed an issue where the layout of the solution banner would get messed up after playing a 'find the area' challenge, see #48.
Made the dimensions turn on in all cases when showing the correct answer, see #52.
Added code to draw explore icon in code, see #50.
Bumped version to 1.0.0-rc.2.
Lint fix.
Updated credits, see #57.
Added code to draw game screen nav bar icon programmatically, see #50.
Changed the code the controls the enabled state of the "Check" button to enabled it only after pieces have been added to the board (for "Built It" challenge types).  See #55.
Added the QA team to the credits, see #55.
Fixed an issue where one of the label positions was incorrect for the dimensions icon, see #58.
Fixed an issue where items positioned relative to the shape board could move when shapes were placed at the edges.  See #59.
Fixed an issue with the title info.
Fixed an issue where the shapes in the shape carousel weren't being replenished when the board was erased, see #56.  Also implemented animation back to the shape carousel in such cases, see #63.
Lint fix.
Bumped version to 1.0.0-rc.3.
Made it possible to specify a separate shape layer in the ExploreNode and did so in AreaBuilderExploreView.  This alleviates an issue where shapes intended for one board would go under another in the z-order, see #60.