-Finally cloned the main squad layout to Blufor
-Renamed healed counter to revived counter as healing and reviving are two different things now
-Added revive counter to JIP init
-Moved the high command mission slots down to more appropriate positions in the lists
-Moved and cleaned up unit variable init in the FSM
-Moved revive counter change from FSM to First Aid function
-Fixed revive counter handling
-Fixed bug with FSM variable
-Fixed max players value
-Fixed a few more minor bugs in the AIS FSM