Merge pull request #11 from galaxode/master

Changes to StateController, NPC1ItemController, added NPC1Health
Merge pull request #12 from galaxode/master

Small Additions
Multiple changes:

1) Expander Grassy Field level ( A LOT bigger now)
2) Pathfinding system now stops searching once end node is found
3) Coded a script for map camera
4) Added colliders to the entire grassy field env to prevent
uninteresting paths
5) Added and coded an obstacle gate that will open and close every 2
seconds
6) Texture of cat slightly changed
7) Temporarily re-enabled old state controller script for testing
purposes

(We need to fix some nodes (placement) to make sure no null references
occur and path is truly optimal).
Extra nodes added
Fixing git issue
Test
New states added (code clean up pending)

NPC can now chase a player, or flee away. FSM configured between
finding gems, attacking, chasing, fleeing, turning to a target
accordingly.
Error file to be ignored
Added fleeing state and code clean up + bug fixes
Fixed issue regarding gem Counter
Ignoring meta files
Ignoring

Ignoring
Merge pull request #10 from madrusec/master

Pulling over changes from Madrusec over the past week