Fixed merge conflict
fix typo, remove prints, give the graph a name!
merged
fix game ids end point
graph-a-tron now unwinds nested structures for more graphing fun!
if there is no game id we are going to assume that graph is not continuous over time
adding some test case code for accessing player color and in game name info to use to color the graph
I failed to comprehend the structure of the player info
hash the hash?
debugging on dev :?
grrrrr argh
dig dig dig through the hashes!
gah
foo
not really sure why this is not working so poking in the dark
forgot to initalize
ignore color for now since game does 0 to 1 and rickshaw wants 0 to 255
adage game information structure for grabbing in game name and color of players.
plural!
missed another renamed field