Fix integer/float issues
floor selected_row/column
+ )
modulus adjustment
Fixed issue at it's root
Doubles charges-per-volume of ammonia and bleach.

As with a few PRs before, using 250 mL per 'dose' is a lot of chemical
at once.
Survivor armor typo fixes

The grammar always bothered me. I was hoping someone would fix it, but it never happened -- so I did it myself!

The old descriptions of 'A (lightweight/heavy) home built combination armor' would make a reader think 'A lightweight/heavy home! ...built combination armor?'
Adds cracklins (pork rinds) and recipe.

The delicious, highly unhealthy, virtually nutritionless redneck
solution to leftover edible bits of critter.
Merge pull request #5901 from MisterFelixFox/survivor-armor-typo-fix

Survivor armor typo fixes
possible terrain window fix
Merge fixes to SDL coordinate handling.
make turned off chainsaw to normal chainsaw not combat chainsaw
Fixed alcohol not affecting your stats at all.

Apprently, alcohol handling was using broken or outdated methods, which
resulted in none of it's effects on your stats working.
Note that alcohol is now EXTREMELY damaging to your stats compared to
what it was before (I don't even know how long this bug was around),
because the debuffs from alcohol stack on top of the debuffs from
alcohol counting as a powerful depressant.
In fact, the debuffs from alcohol being a depressant are more damaging
than the alcohol itself: perhaps alcoholic drinks could be given
slightly higher STIM values to offset this.
Fixing elfa ear mutation exclusiveness (or lack there of)

It is weird to have more then one type of ear.
split game::process_activity into several activity specifc functions
apply astyle to new activity functions
make pickaxe usage a player activity
move resetting the moves of player to 0 into player::assign_activity
make pulping a player activity
extract the stop activity phrase into separate function