The player can now activate altars as checkpoints by moving over them. Upon dying the player will be returned to the checkpoint and has to find their body to revive.
Merge branch 'master' of https://github.com/BjarkeHou/ProjectGuard
Bear trap implemented. Luna switch implemented. Music implemented
Merge branch 'master' of https://github.com/BjarkeHou/ProjectGuard

Conflicts:
	ProjectGuard/Assets/Scenes/CollisionFightingTest.unity
	ProjectGuard/Assets/Scripts/Controllers/GameController.cs
	ProjectGuard/Assets/Scripts/Controllers/InputController.cs