size_t != unsigned int - let's hope this fixes things
Fixed UI issues with options/saves.
fix uninstalling research/country/region mods
move some terrain-specific data out of deployments

and allow definition of civilian units per terrain while we're at it

(this is a tftd requirement)

also get rid of that hackish rng in the deployment getTerrain() function
fix OSX issue
don't center on melee attacks by aliens against civilians
fix -1 situation
More size_t
- Fixed some text lists crashing the game (eg. ufopedia armor).
- Improved music playback.
account for screen offset when finding button idx
Merge pull request #808 from myk002/fix_psi_button_calculation

account for screen offset when finding button idx
- Added second-most demanded feature: a UI volume slider. Say those beeps goodbye!
- Fixed volume settings not applying to intro.
- Fixed restoring defaults not changing resolution.
Code cleanup
- Fixed edge scroll / drag scroll conflict.
- Organized Advanced Options screen.
- Code cleanup.
Fixed TextList and ruleset loading bugs.
Ported popular XcomUtil/Extender mods (thanks MKSheppard), can serve as examples for the community.
reorder some things in the ruleset
add energy recovery stat to units
my bad, soldiers don't have unitRules
make Dijkstra method account for energy