Fixed a mistake with flf pre02 and patrol missions.
Changed paragraph separation in pre02 to indentation.
Change the FLF wingmen's AI rather than making them blindly run.
Changed the system you go to when betraying the FLF in pre02.

The station you were previously sent to is not one you're allowed
to access without really good standing with the Dvaereds, which is
absurd for this circumstance (where you have to have killed at least
two Dvaered ships). It's been replaced with one that any non-enemy
can land on, Raelid Outpost.
Changed the visibility of some FLF jump points.

It seems like they should match the other jump points in the area,
so I did that.
Modified the structure of the FLF's techs.
Added FLF Lancelot and FLF Vendetta.

These ships aren't actually being used by the FLF. Their only
purpose is to be sold to the player at the FLF base. They are
exactly the same, but come with crappy core systems rather than
basic core systems, are slightly cheaper, and don't require a
license to be bought.
Got rid of the reduced price of the FLF ships.

I had assumed wrongly that the price shown was a flat rate; I didn't
realize the price of core systems was added to it. It's fixed now:
the FLF Lancelot and Vendetta now cost the same as the regular
Lancelot and Vendetta.