Fix player sprite flicker due to timing bug when starting pound at the exact frame of the jump -> fall animation transition
Fix sprite frame duration issues after animation changes
Add variables for fallable blocks and move sound ram section to make space for these blocks
First test implementation of fallable blocks
Sound adjustments and moved breakable block align max value into constant
Fix more sprite animation glitches
Work on falling block tile animations and replace default save positions with constants
Update player direction during vblank to prevent desynced sprite issues
Additional sound effects