internalErrors renamed; can now also be set to apply to certain userGroups
- allow for search by Id if json-searching
- changed, how achievement chains are saved (more obvious and probably faster)
- misc preparations for setup overhaul
- implemented factions basics (search, listview and details)
- added forgotten shared brick for tooltips
- detail page for currencies
- moved additional code from item.php to Util::getLootSource() as it will be
  reused for currency.php
detail page for events (with not much in it)
detail and listview for NPCs (without spawns, spells and some filters)
forcing the template to be more generic

- noticed, that the loot display is off. It happens with different modes
  on a creature, that has the same loot but different chances or quantities
  ... analyzing
JS-Features:
- search quickaccess buttons
- enchantment filter for Summary
* Factions: set titles for ListPage
* GameObjects: initial implementation (some filter missing; positions not
yet availabe; some custom data to be set; required table will be added
later)
* MiscTools: fixed random page; 'implemented' missing Screenshots; fixed
access to template file
* Search: implemented check for CUSTOM_EXCLUDE_FOR_LISTVIEW if user is not
 in U_GROUP_STAFF; searches should now be cachable
* NPCs: three more tabs on detailPage

* some work against Quests
* fighting the template-system :<
fixups for npc