sceDisplayGetVcount should apparently reschedule. Fixes #3234.
Double check upload/download are VRAM addresses.
Clear buffers before using them.

Fixes a reported crash on an AMD card.
Fix fast math mangling on non-Linux platforms.

It needs the underscore prefix.  May help #6358.
Don't skip the first psmf frame when syncing audio.

Fixes #6374.
Add a codecType check in sceAtracSetHalfwayBufferAndGetID

Fix crash in #6363
Change to report
armjit: Fix vmin/vmax to follow the PSP's rules.

Also the interpreter.  Fixes #6107.
Correct overflow in trunc.w.s for interpreter.

Reported in #4786.
Merge pull request #6382 from unknownbrackets/armjit-minor

Fix vmin/vmax to follow the PSP's rules
Merge pull request #6378 from unknownbrackets/gpu-minor

Validate framebuffer uploads a bit more
Merge pull request #6380 from unknownbrackets/psmf-minor

Don't skip the first psmf frame when syncing audio
Merge pull request #6381 from sum2012/sceAtrac

Add a codecType check in sceAtracSetHalfwayBufferAndGetID
armjit: Oops, correctly handle plus/minus vmin/max.
Take the closest offset framebuffer.

There could be multiple, or even an exact match too.  Make sure to take
the closest one.
Ignore the high bits of the framebuffer address.

And depth buffer.  On a PSP, these bits don't affect where it renders to
even slightly.
Remove now-unnecessary MaskedEqual() compares.

Clearer this way I think.
Actually set the offset framebuffer.

Oops.
Abuse esBuffer to track the vid/aud stream id.
Support more shift/masks in fb cluts on GLES2.