On Android, try load files from the file system before the asset manager
Add Android asset manager equivalents to FileSystem resourcePath
Removes mesh, lua and particles samples
Merge branch 'next' of https://github.com/gameplay3d/GamePlay into next
Update .gitignore
Moved sample-particles to sample-browser as ParticlesSample.cpp/,h
More changes from ParticleEmitter::TextureBlending to ParticleEmitter::BlendMode
Fixes macosx over sensitive scrolling
Fixes incorrect memory deallocation in effect
Merge pull request #1609 from glassechidna/android-filesystem

Fix Android platform filesystem usage inconsistencies