- Some code rearengments in bsp nodes and tree
- Created C_BBox::ApplyTransformation(ESMatrix *matrix)
- Created C_BspNode::insertStaticObject() and
  C_BspTree::insertStaticObject()
- Fences are starting to get in their right place!!
- Fixed the positioning of the upper wall
- Minor
- Done gathering draw statistics for the tree and
  printing them on screen
- Static meshes that belong to more than 1 leaf, are no longer
  drawn for each leaf but only once
- Frustum culling for static meshes