Typos and such - nexus - TODO: is the note quotede needed ?

Note: Wrye Bash can not merge mods that add new records to Skyrim. It can only merge mods that overwrite a previous master. If a mod alters Skyrim.esm, or any other ESM from the Nexus, it can be merged into the Bash Patch. As an example a mod like Immersive Armors introduces new records to Skyrim and can not be merged. However, just like Immersive Armors the vast majority of Skyrim mods add new records. This means there is no way to load 300, 400, or 500 mods and still be under the safe limit of 254 mods max. That number is 0 to 254 or, 255 mods. Skyrim.esm is always (00), Update.esm is always, (01) and so on.