Added unit test for autoplay bug
Added interface level unit test for autoplay bug
- Merge with branch 300_bminterface_players, manually resolved conflicts
- Changed calls to use new users
Merge branch '300_bminterface_players' into 249_autoplay_bug
Merge branch '300_bminterface_players' into 249_autoplay_bug
Merge branch '300_bminterface_players' into 249_autoplay_bug
Merge branch 'master' into 249_autoplay_bug
Merge branch 'master' into 249_autoplay_bug
Updated BMInterfaceTest unit test to match more recent updates
* add white-space: nowrap to player and opponent die recipes
* customize default site to explicitly allow remote access only to appropriate subdirectories of /var/www/
* exclude known errors from apache error log
* modify player_auth to allow multiple logins per player (limit to 3 for now)
* only allow access to /test-ui from RFC 1918 (private IPv4) space for vagrant-virtualbox test use
* check whether resultForced exists before using it, older log entries won't have it
Merge pull request #651 from cgolubi1/649_loadGameData_fix

check whether resultForced exists before using it, older log entries won't have it
Merge pull request #632 from cgolubi1/577_whitespace_nowrap

* add white-space: nowrap to player and opponent die recipes
Merge pull request #644 from cgolubi1/98_multiple_logins

modify player_auth to allow multiple logins per player (limit to 3 for now)
Merge pull request #642 from cgolubi1/626_apache_file_access

modify apache site configuration to prevent direct access to non-API PHP files
Merge remote-tracking branch 'upstream/master' into 249_autoplay_bug

Manually resolved conflicts in:
	test/src/engine/BMInterfaceTest.php