Added C# Windows Forms project for the level editor.
Renamed Form1 to LevelEditor, removed unused usings and added a class
description to the LevelEditor form class.
Added changes to the solution and project file.
my prototype
added the bitmap folder again to prototype
Merge branch 'prototype' of github.com:jappeace/hw-isgp-kbs into prototype

Conflicts:
	bitmap/bitmap/bitmap.cpp
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Added the BehaviourInterface to base the gravity on.
Moved the behaviourinterface to the isgp namespace.

Added class comment to it.
Merge branch 'testing' into leveleditor_33
Created a Gravity behaviour with some psuedo code for the actual gravity code.
Added TileType enumeration to the leveleditor project.
Added classes and interfaces related to the level for the leveleditor.
Added and started implementing level export class.
Implemented the levelexport.
player (not done yet)
Merge remote-tracking branch 'origin/bugfix' into prototype

Conflicts:
	ISGPKBS/Game/Game.vcxproj.filters
	ISGPKBS/Game/Level.cpp
	ISGPKBS/Game/Level.h
error fix
Changed a runtime error with string.Format()
Created LevelImporter interface.
Merge remote-tracking branch 'origin/testing' into prototype