Initial commit for 0.0.1-SNAPSHOT
Started structure
Adding craftbukkit dependency
Adding minecraft decompiled server as pom dependency
Defining abstract custom and auction inventory base
Readying plugin for testing, plugin.yml and dummy event listener
registration
Making the custom more custom
Advancing devs...
Config tool set up. Inventory menu UI designed. Menu base interaction
implemented.
Now handling sell-like operations
Adjusting some lang codes
Buy & Sell operation graphically ready
Referencing inventories instead of using defined slots as mapping for
auction state detection.
Formalizing Auction types as AuctionType.
Included Vault, set up permission manager
Implemented transactional business, with permissions, and adapted
associated inventory updates.
No more AuctionType. A single AuctionShop handles the type of sale
anyway.
No more static mappings.
Clarify shop & finalize transactions management !
In progress: 1 inventory per shop, multiple viewers per inventory
Fixing inventory management and added a temporary static ID for Sales.
Global clean and prepares command handling
Implemented create /wellauction command with no more arg.
Close to usable!