fixed swinging more

you can now swing to a good amount of blocks. add more blocks in the
switch statement in the playstate if you want more.
fixed respawn bug

player now respawns in the correct state if died while swinging
just updated some design things but not really
hahahaha
Merge remote-tracking branch 'origin/master' into Obstacles

Conflicts:
	TombRacer/bin/TombRacer.swf
	TombRacer/obj/TombRacerConfig.old
	TombRacer/obj/TombRacerConfig.xml
	TombRacer/src/flash/classes/com/trdevt/gameState/PlayState.as

merged master into obstacles