added Log gui widget in mainwindow
added a list widget to log gui
added a push and pop function for log interface
GameObject + GameObjectType
LogGui set in Logger class
GameObjectRepository + CharacterRepository
init logger with loggui
bugfix: Sprites where not usable after loading a map previously saved
Insert & retrieve Character from the Db
Create tables gameobject & character + sprite table references gameobject
clean jdrnix.pro
DnD Sprite
Merge branch 'master' into gameObject
GameObjectDialog
GameObject & Character insertion
Retrieve GameObject from the db
working DnD Sprite with GameObject
addCharacterInfoTooltip
emit signal when droping token
log emitted signal to qDebug