Fixed matches and candles not being able to burn papers. Also made Diona join prompt appear for a bit longer.
Fixes tank dispenser sprite not updating icons when a tank is added
Fixed police tape not going in tactical combat belts
Fixed xenobiologist having no preview clothes in character setup
Changes candle.dm procs to absolute paths
Merge pull request #6243 from Whitellama/bugfixes

Fixes tank dispenser sprites not updating, fixes combat belts not holding police tape, other bugfixes
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into flame

Conflicts:
	code/game/objects/items/weapons/storage/belt.dm
Merge pull request #6236 from Whitellama/flame

Fixed matches and candles not being able to burn papers. Also made Diona...
Adds inflatables to EVA storage.
Cannot e-mag unpowered doors.
Merge pull request #6310 from Zuhayr/dev-freeze

Dev freeze fixes.
Fixes APCs switching between autoflag 1 and 0 when cell.charge > 10 but not enough charge for one tick

Old APC bug.
Merge pull request #6308 from PsiOmegaDelta/EVA

Adds inflatables to EVA storage
Adds variable power setting to heaters and freezers
Fixes #6285
Applied phil235's fix for deconstruction.
https://github.com/tgstation/-tg-station/commit/5a6e9804b9d83d828e815982d2dc6f2f7fcec44c
Fixes #6305
Now autolathe spews all materials like protolathe does.
Fixes #6307
Now organ not having an object organ won't prevent it from falling off, just no item would appear.
APC cell_type is now an actual power cell type
Reduces supermatter DAMAGE_RATE_LIMIT
Sets RD server freezer to low power and map fixes

Removed some engine bits that got copied into space and forgotten about.