what we got so far
set font to Cave-Story.ttf
passing menuOptions to FSMenu.Menu
commented out lib in .gitignore and added missing libraries

FakeRPiGPIO and FSMenu
rendering MenuItem objects in separate function
calling pygame.display.update() once per rendering
using .get() on dictionary instead of guard+set
only redrawing menu items that has changed when rendering menu
using class FSMenu.Options for options instead of dictionary
removed unused import
rootPath() and pluginsPath() helpers
renamed Options to MenuOptions
updated code for rendering to frame buffer on Raspberry Pi
plugins support
foundation for needles visualisation plugin