Moved assets into _Radioland folder, started removing old/unused assets.
Reverted gamma correction on UI sprites.
Fixed horizontal text overflow on start menu UI elements.

Horizontal overflow was set to "wrap" with 0 width, so the letters
fell down vertically, one per line.
Organized scene files, renamed with consistent style.
Adjusted parent setting in DuplicateObject, per Unity's suggestion.

Unity suggested changing "transform.parent = " to ".SetParent(_, false)"
This helps fix strange local/world UI scaling issues.
We were fixing these issues by setting localScale, but this is more clear.
Also, now the warning will no longer appear :P
Tried renaming scene files to start with caps (again).
Added radio-glow-curves to address linear space UI blending.

Blending was previously in gamma-space?
http://forum.unity3d.com/threads/unity-gui-4-6-beta-and-linear-gamma-color-space.272577/
Added higher resolution radio ticks image.
Continued organizing assets and deleting old assets.
Organized audio logs, islands, and other scene objects.
Continued organizing materials and prefabs, deleted old testing prefabs.
Merge branch 'cleanup'