roadmap changed after meeting with Pat 05.11.2014
ghost that randoms
Merge branch 'master' of https://github.com/steinunn8/Pac-Man
Capsules base
Cleanup
Special Capsule base
Extra sprite
g_maze object removed and fused into entityManager.js and spatialManager.js
g_maze object removed and fused into entityManager.js and spatialManager.js
striketrough completed goals
Strikethrough improved
re-implemented old stuff

* Trimmed the canvas to maze again
* pac-man wraps smoothly
* Ghost renders again
Merge branch 'master' of github.com:steinunn8/Pac-Man
Cleanup

Fixed long lines and stuff
A little more cleanup
Sprite test
Scale sprite
smooth ghost movement
Entity is now communicating to spatialManager about where it's going.
Capsules set their entityType