-Starting to round together everybody else's stuff now
-Added thin tiles that can be jumped from underneath
-Ghost has a death timer programmed in but does nothing yet
-Star animation when reaching goal
-Menu spacing configurable via new parameter
-Alex's level added in and can be accessed via main menu
-Added AI for Idle, Walking, and Jump
-Press space bar after goal to go back to title screen
-Fixed some things up on most character behaviours
-Added music
-Fixed walking AI
--Walking AI character no longer flickers when pushed towards wall
-Added some facing towards wall and facing towards character helper methods in CharacterBehaviour
-Added a secret wall jump ability for Bomb Guy (guess not so secret anymore, hehe :P)
-Added Chase AI (Enemy chases player and attacks when it gets close)
-Fixed some of the Attack methods
-Added TO DO LIST
-Added a level that I made using the map editor
-Added one coloured block and button to see how it goes
--Added a level that shows off this feature in action
-Made goal's collider2D smaller and in the center
-Bomb Guy's AI is set to Chase as default