Initial Commit
implements QuadBatch
added Context class and shallow dependencies
fixed conflicts
VertexData formatting
added gitignore
userprefs
Merge branch 'master' of https://bitbucket.org/fmotagarcia/sparrow-sharp

Conflicts:
	sparrow-sharp.userprefs
fix compile errors in Context.cs
Fixed compile errors in Context and RenderSupport
BlendMode Skeleton
add BaseEffect
fix some issues with QuadBatch
add Program.cs
bugfix
updated Context, made alpha float, some other clean ups, compiles
add Stage.cs
merge
Merge branch 'master' of bitbucket.org:fmotagarcia/sparrow-sharp
Added Color accessors
Set DisplayObject properties as virtual
+ Some random stuff that Xamarin did after I updated it
removed binary files from repo
WIP: refactor VertexData