Merge pull request #414 from stefanbeller/master

Replace enemy types by full path
Use full path for enemy types
Merge branch 'master' of https://github.com/stefanbeller/flare-game into testing

Conflicts:
	mods/alpha_demo/maps/averguard_complex.txt
	mods/alpha_demo/maps/averguard_prison.txt
	mods/alpha_demo/maps/averguard_temple.txt
	mods/alpha_demo/maps/brothers_lair_sacrifice_room.txt
	mods/alpha_demo/maps/cave1.txt
	mods/alpha_demo/maps/frontier_plains.txt
	mods/alpha_demo/maps/lost_mines1.txt
Update spawn for maps and spawn_type for powers
Merge pull request #417 from dorkster/enemy_type

Update usage of enemy type to file names
Remove noalpha data
Remove the default mod
Merge pull request #422 from dorkster/defaultmod_remove

Remove the default mod
Merge pull request #421 from dorkster/noalpha_remove

Remove noalpha data
Use full paths for cutscenes, quests, and tilesets
Merge pull request #424 from dorkster/full_paths

Use full paths for cutscenes, quests, and tilesets
Add a script to create a release tarball
Merge pull request #425 from dorkster/release_script

Add a script to create a release tarball
Add APPEND to appropriate files
Remove quests/index.txt from mods
Merge pull request #423 from dorkster/concat

Add APPEND to appropriate files