Move variables to smaller scopes
Fully initialize CMultiPoisonProjectile
Fully initialize CMassLightning
Fully initialize CSummonCreature
Fully initialize PackedTexture::TextureTree in error case
Fully initialize CRiseDead
Fully initialize CPoisonProjectile
Fully initialize CRepelUndead
Fully initialize CBless
Fully initialize CLightning
Fully initialize XByteArray
Fully initialize SpellBase
Fully initialize TBG::Server
Fix coverity dead code warning
Fix unintententional integer division
Fix resource leaks on error conditions
Use boost::lexical_cast
Assert valid font sizes
Replace strcpy with util::storeString
Remove null check