clearer bounding box
Merge branch 'master' into mesh
fixed broken project filter
Merge branch 'master' into mesh

Conflicts:
	Game/Game/Game.vcxproj.filters
Merge remote-tracking branch 'origin/master' into mesh
Merge branch 'master' into mesh
Merge branch 'collision_state' into mesh
Merge branch 'collision_state' into mesh
initial version of vertex simplification algoritm
Merge branch 'master' into mesh

Conflicts:
	Game/Game/Boss.h
	Game/Game/GameEngine.cpp
	Game/Game/OpponentTank.h
	Game/Game/WorldObject.h
improved reduction algorithm
refined reduction algorithm
Merge remote-tracking branch 'origin/master' into mesh

Conflicts:
	Game/Game/Boss.h
	Game/Game/OpponentTank.h
Merge branch 'master' into mesh
some tweaks
Merge pull request #40 from festen/mesh

Mesh