Added a TinyGL::getMesh method. Changed the mesh and shader maps to private attributes
The x / (x + y + z) rescaling is wrong. It projects the CIEXYZ spectrum on the X + Y + Z = 1 plane. Must fix this bug.
Renamed the CIExyzMesh to CIEMesh
Created a function to generate a CIEXYZ point given a beta spectrum, illuminant spectrum and xbar, ybar and zbar.
trying to generate the points at the border of the spectrum
Still trying to find the bounding volume
Still on the same problem