* Improved EnemyAI , added EnemyHealth and EnemyAttack
   Enemy/player is now able to attack and apply damage to the Player/Enemy
* Edited enemyAI --> Enemy stops following after 50 meters
*Inventory complete(Vorerst); *Pause Menu fixed(via Escape), *started with QuestLog(via L)
Merge remote-tracking branch 'origin/reavel-dev' into babucke-dev

Conflicts:
	Unity/Library/CurrentLayout.dwlt
	Unity/Library/assetDatabase3
*Hatte komisch fehler o.O