anti-sync doesn't run in Gyre pump mode

Anti-sync wasn't running at all in gyre mode.  It should work now.  This Gyre mode in Globals.cpp is just exactly the same as Sine except that negative values are for one Sync state and positive values are for the other sync state.  Changed it so negative sine values are anti-sync.

I made the wrong assumption on how sync works.  I assumed that the lines like DCPump.DaylightChannel-1 somehow switched the DCPump channels between 0 and 1 somehow.