Closes #105 - Commander views opposing team when own team dies.
Closes #91 - Wait for segment initialization before setting initial
platform positions.
#91 - Fix position sync on clients.
Closes #108 - Use realTimeSinceStart for countdown with correct type.
Don't end the game if it has already ended.
Closes #107 - Sync character selections to new connected players.
Add callback when new hostlist is received.
Fix platform position syncing.
Merge branch 'release-dev-4'