Implemented ConsoleInput sample in AngelScript. Added possibility to the Script subsystem to disable automatic execution of console input as AngelScript. Tidied up newlines from the ConsoleInput sample.
Moved the test for ENABLE_TESTING into GetConsoleInput(), as script applications can not know whether it is safe to call.
Show OS mouse cursor in ConsoleInput sample.
Travis CI: API documentation update at 2014-03-04 10:52:52 UTC.
[ci package]
Fixed headless NinjaSnowWar.
Fixed shader error: '*' does not operate on 'int' and 'vec2', in PostProcess.glsl
Merge pull request #228 from andmar1x/master

Fixed shader error: '*' does not operate on 'int' and 'vec2' in PostProcess.glsl
Added contributor credit.
Added function in LuaScript subsystem to disable console input execution.
Travis CI: API documentation update at 2014-03-04 17:27:35 UTC.
[ci package]
Added Lua version of ConsoleInput sample.
Fixed comment.
Merge remote-tracking branch 'upstream/master'

Conflicts:
	Bin/Data/Scripts/NinjaSnowWar.as
	Readme.txt
	Source/Engine/LuaScript/LuaScript.cpp
	Source/Engine/LuaScript/LuaScript.h
	Source/Engine/LuaScript/pkgs/LuaScript/LuaScript.pkg
	Source/Samples/26_ConsoleInput/ConsoleInput.cpp