dino: move down hearts according to platform

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: display text under the hearts

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: cavemen do not get run over by dead dino

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: each caveman has a predisposition for a hunting pattern

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: each caveman flee in different angles

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: each caveman has a random speed

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: set rand seed at the number of cavemen

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: add digits to assets

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: keep track of the score and display it

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: add bushes!

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: break items on ground when run over

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: draw a darker background

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: reset level after death

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
dino: javelins on ground have different angles

Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Merge: Incremental Improvements to Dino

Many minor changes...

* Fixes the infamous exploit of running around the cavemen to group them on a single point!
* You will now know you score!
* A dead dino is no longer a murderous dino
* Bushes!

Pull-Request: #374