Camera transform is now stored in the view matrix.


git-svn-id: https://svn.code.sf.net/p/vpinball/code/trunk@1048 14438d79-0ffd-4333-8ae7-ea2bdd901387
Some cleanup to light source code.


git-svn-id: https://svn.code.sf.net/p/vpinball/code/trunk@1049 14438d79-0ffd-4333-8ae7-ea2bdd901387