remove bogus space tabs
refactor and move ShipUnitTypes to the top
make this a seasonal easter egg
avoid magic numbers
use the new reinforcements methods
bring back Chinook infantry insertion
Add cloak detection abilities to all ra defenses
(not hbox because it already has cloak detection)
Remove C4 target type from ra vehicles - Tanya was a bit too strong C4ing vehicles
Hind and Longbow were a bit too tanky, so reduced their HP levels from 150 to 100 and 150 to 120 respectively.
Increase prices of yak and hind from $1000 to $1350 (Implicit build time increase as well).
Double projectile speed of AA gun so it misses less often
rename the boolean
paradrop zombies instead of ants
Remove MustBeDestroyed from cnc support structures
Remove MustBeDestroyed from ra support structures
Fix mission accomplished notifications and video playback
make gdi04c a bit easier
remove fake idle animations
add missing grenadier idle animation
remove duplicate bazooka stand sequences