Some fixes to PSM rendering

Added TexCoord to BasicEffect shaders
Removed default BlendState for BasicEffect pass
Renamed reserved word Texture effect parameter in BasicEffect
Look for EXACT vertex buffer match (vertex and index array sizes must match request)
Fixed the slowdowns that occur when debugging WP8 and dragging the screen
Fix for Android memory leak and random null ref exception.
https://github.com/mono/MonoGame/issues/1685
Updated NuGet packages for 3rd December 2013
New NuGet packages published from code version as of this date

Only known issue, Win GL project still referencing SharpDX Raw Input

NuGet releases now 3.1.1-Alpha
Added NuSpec for the Content Processor aligned to 3rd December release
Merge pull request #2109 from Nezz/wp8_touchFix

Finally a fix for the WP8 debug bug
Merge pull request #2148 from DDReaper/NuGet_update_package

Updated NuGet packages for 3rd December 2013
Merge pull request #2129 from groundh0g/develop-1685

Fix for Android memory leak and random null ref exception.
Merge pull request #2019 from PumpkinPaul/PSMGraphics

Some fixes to PSM rendering. Thanks @PumpkinPaul!
Repackaged 3rd December release. Odd dll issue for Store builds.

*Note found an 8.1 bug which needs resolving with the package.
Will also refresh for a more recent release with this fix
Merge branch 'develop' of https://github.com/mono/MonoGame into NuGet_update_package
Updated for December 10 cut.
Resolved Windows 8 build issue
Windows 8.1 package updated to be fully functional
Merge branch 'develop' of https://github.com/mono/MonoGame into develop.portable
Updated for 13th December refresh
Merge pull request #2161 from DDReaper/NuGet_update_package

Nu get update package update 10th December
Merge branch 'develop' of https://github.com/mono/MonoGame into develop.portable
Updated NuGet to dev release 7th January 2014