* Code format clean up
* Code clean ups
* Fixed issue with unstackable items rolling over to 1 instead of
incrementing past 64.
* Code cleanup
* Unstackable items now render as '100' instead if '100x1'
* General code cleanups
* Fixed issue with half/quarter hoppers having too many inventory slots
* Fixed discrete blocks losing original textures in some situations
* Fix incorrect texture names
* Strut TE is now a generic TE for sided connections
* Code cleanups and updates