Commented out getValue() method from CharacterDirections class
set forceExit to false in DesktopGame config initialization
Changed the internals of the amount() method in PotionsTypes class
Changed the way enum values are accessed from within Potions class & some fields changes
Removed final from Sound & Music fields of the MusicLibrary class & made use of Java 8 string concat instead of String.valueOf()
Reworked Gold class
over 50 changes in Game class, bulk committed because Intellij lacks line by line commit
Deleted build.gradle