Introducing the COntext and the Backend object and the specialized GLBackend for the real OpenGL backend to the graphics api
Introducing the COntext and the Backend object and the specialized GLBackend for the real OpenGL backend to the graphics api
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
FIxed uneeded variable framerate
Trying to fix the type unkwon issues and other #include problems on linux vs windows
Merged with master
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
fixing name for GLBuffer (instead of the BufferObject) and removing uneeded code
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
removing inline keyword and typo
Merge pull request #3684 from samcake/temp0

Introduction of the Context and Backend class and the OpenGL version: the GLBackend