Uncomment eaglview release CCEAGLViewImpl-ios

This is leaking the eaglview when the Director is purged.

In our case, we are leaving the cocos environment on some views which
are implemented with cocoa, and because this eaglview is not being
released, it is getting notifications for keyboard events, and trying to
access stuff on the NULL eaglview, crashing our app.

Uncommnenting this line seems to fix the problem for us, and we haven't
been able to find any nasty side effects.
eaglview shouldn't be released here
add shader linking log

add shader linking log
Update CCGLProgram.cpp

add shader linking log
issue #8988: Adds new enum types (LEFT_CTRL, RIGHT_CTRL, LEFT_ALT, RIGHT_ALT, LEFT_SHIFT, RIGHT_SHIFT) in EventKeyboard::KeyCode.
Merge pull request #9241 from dumganhar/iss8988-left-ctrl

issue #8988: Adds new enum types (LEFT_CTRL, RIGHT_CTRL, LEFT_ALT, RIGHTALT, LEFT_SHIFT, RIGHT_SHIFT) in EventKeyboard::KeyCode.
[ci skip] Update CHANGELOG
Merge pull request #9130 from samael65535/patch-1

Add shader linking log
Merge pull request #8979 from Gamevy/bugfix/release-eaglview-on-ios

eaglview release leak in CCEAGLViewImpl-ios