apply limits to number of shots player can have at one time
begin limiting rate of player movement
Merge branch 'master' into power-ups
Merge branch 'master' into power-ups
limit player movement speed
add basic powerup behavior
implement fireup and bombup on clientside
synchronize powerups in multiplayer
synch shot radius in multiplayer
Merge pull request #4 from clay-whitley/power-ups

Power ups