60fps beta 1

Sorry! This commit is HUGE.
It was impossible to avoid modifying so many things.
I'll make it up somehow.
60fps bugfixes part 1 (beta 8)

- Force alarms to sync properly
- Gibs and blood take up MUCH less CPU
- Make more things use delta time (mostly visuals)
60fps bugfixes part 2 (beta 9)

- New shotgun inheritance mechanism
-- Inherits horizontal momentum even when aiming up
-- Does not affect cone of spread no matter character velocity
- Remove deprecated physics scripts
- Fix certain gen damage dealing
- Fix flames in 60fps