Added a new hook Called when a player's money is at limit
Merge pull request #12947 from ak47sigh/master

Added a new hook Called when a player's money is at limit
Core/RA: Workaround for telnet active mode

Add a workaround for telnet connections with active mode. A proper fix would require boost tcp::socket to support timeout on receive.
DB/SAI: Xarantaur

Original update by @Pitcrawler 

Scripts turn in events for : -

13034 The Witness and the Hero
13038 Distortions in Time
13058 Changing the Wind's Course

Also some script updates for Changing the Wind's Course

Closes #12946
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Scripting/ScriptMgr.h