Created a separate gameplay state.
Merged branch "robert" with branch "Cole\'s-Branch"
Removed unneccesary code.
Enemies are now centered.
Adding MenuClass
Undid stuff
Created a path finding algorithm

Created a path finding algorithm using DFS that generates a direction
map for enemies instead of having us write one manually. Also fixed an
error in Enemy class that wasn't allowing the enemies to move NW
Towers can now kill enemies (way too quickly)
Merged branch "master" into branch "robert"
Merge branch 'robert' of https://github.com/siketh/COP4331_Project into robert
Merge branches 'master' and 'robert'
Merged branch "master" with branch "robert"
Changed enemy sprite

Derp
Merge remote-tracking branch 'origin/master' into Italo's