Control text object hitbox color from style system.
Note what directories are involved with the style stuff.
Blank out all the data.
Update TODO list.
Attach query color using new cascade style.
Sketch out basic sample GUI structure (tweet structure, to be specific)
Sketch out linked-list outline.
Add notes about what is necessary to implement the next phase.
Sketch some ideas for how input system should work.
Think about all the different control modes and functions you need.
Try to narrow down what actions to be bound to what.
Put a box around the center elements for visual clarity.
Create skeleton for Group class. Allow rudimentary Group loading.
Group the color swatch placeholders at the bottom of the screen together, and change their color.
Consider binding group / query to left / right click, combined with CTRL
Consider that images need to be created as well.
Get clearer idea of what inputs should be bound to what.
Update input binding sketch.
Re-juggle duplicate / move / clone to be related
Move all item spawn to text boxes so you can use combos for "union" things. ex) text + rect = text box