Add untested fix for monster corpses not disappearing
Fix dead monsters not disappearing
Fix spawned monsters respawning
Lower turret starting power in td
Properly lower turret power & increase buff count to 5
Fix turrets still shooting when match ends
Add a FL_GENERATOR flag for td generator (may be used for non-generator monster targets in the future)
Add a basic trick to make monsters walk around eachother
Increase soldier speed
Set moveto z origin to monster's z origin (fixes monsters trying to "jump" to their target)
Add a new mage attack
Add monster support to ons
Include model source for barricade
Merge branch 'master' into Mario/monsters
Fix compile errors
Remove player count check from monster think function
Also remove monster count check
Fix reversed noalign usage
Dont reset move target z origin for flying/swimming monsters
Randomize z origin of wander target for swimming/flying monsters