started PlayerSetup & PlayerSelect to actually play games (human vs engine or engine vs. engine)
rationalized names (PlayGame & PlayGameWidget)
more integration of PlayGame(Widget)
reworked PlayGame (now based on two PlayGameEngine classes)
PlayGame working as before ;)
added min and max time for engines in PlayGameEngine
added piece type to BoardView onHover status message
PlayGameWidget waits for move animation to finish before sending next ply
in multi-ply sequence
- todo: Side-to-move indicator not always working
fixed side-to-move indicator in PlayGameWidget
blinking lights when engine thinks
Game tags are initialized by PlayGameWidget::start_()
flipped temdek colors
Merge branch 'dev' of https://github.com/franzm/shatrabase into dev