Added Newer/Older shorting method to ProjectGallery.
Added reorder list command
Fixed small typo: short ~> sort
Added delete, bring to front, bring to back to scene editor
Improved click event handling for gallery actors which implement SelectListener.
Merge pull request #110 from RotaruDan/ProjectGalleryFunctionality

Added Newer/Older sorting method to ProjectGallery.
Implemented search functionality for all galleries.
Fixed a bug with Preferences that would cause the new values not to be updated in Android.
Fixed small typo
Merge pull request #112 from anserran/tofrontback

Added delete, bring to front, bring to back to scene editor
Javadocs and removed Deprecated annotation.
Merge pull request #113 from RotaruDan/ProjectGalleryFunctionality

Implemented search functionality for all galleries.
Format
libgdx removed GLCommon
While we fix #107, which I think it's becoming rather important, I've added a "FIELD_NAME" constant in several actions where the action name matches the name of the field they are changing. Hopefully this will trim down confussion:

In Actions, the NAME should be referenced from the "views" package.

 the FIELD_NAME should be referenced within the actions package only (e.g. DeleteScene references InitialScene.FIELD_NAME because it may need to change the initial scene of the game).
This is needed for delete scene to work.

Surprisingly, this was missing! I guess in a previous PR I missed to commit this or I made a mistake while resolving conflicts...
Refactoring of FieldCommands. Now, the name of the fields are identified using an enum instead of strings
Moving the field names enum to the model
Renaming FieldNameForActions > FieldNames
Merge pull request #119 from jtorrente/editor-renamescene

A couple of changes related to scene actions