TextureBorderColor & cellFont problems fixed

* Fixed tabs/spaces problem in cellSysutil.h too.

NOTE: The problem with cellFont (crash on line 604) has been fixed, but
for a high price: There is now a huge memory leak when a NULL pointer is
passed to cellFontRenderSurfaceInit.
Another small fix related with TextureBorderColor

TODO: Find an appropriate place for setting the GL_TEXTURE_BORDER_COLOR
parameter.
Audio decoding
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
Merge branch 'master' of https://github.com/Nekotekina/rpcs3