Rename project to LoK from 4x
Modify rotation such that the camera rotates around the current lookAt point
Modify camera defaultPosition to reset the rotations, as well. Although the 'center' is still not exactly correct, at least you no longer can lose the map by pressing x.
Pull dev forward
Change normalize to return a boolean again
Pulling dev forward
Merge pull request #49 from CSc436/mapcrap

Mapcrap