Make GeneratorContext an internal class, and expose it via Generator.Context for easier use
Make DockContainer obsolete, all dock containers are now a subclass of Panel. Fixes #174
Clean up project files and make android build output go to separate folder
Add Graphics.DPI, PointsPerPixel and PixelsPerPoint to easily convert points to pixels and vice versa
WinForms: Use IWindowsImageSource and IWindowsIconSource interfaces to allow for d2d image/icon handlers
WinForms: PenLineJoin wasn’t respecting Pen.MiterLimit
WinForms: Pen dash offset needs to be set for system styles, and set correctly when line cap changes
Add Graphics.DrawRectangle(Color, float, float, float, float) overload
Use Keys.semicolon for obsolete Keys.SemiColon to avoid warning
WinForms: Use IWindowsFontSource for use with d2d fonts
Fix xaml to work in windows. ms.net doesn’t use type converters for collection items, so this doesn’t work
Comments and cleanup
Add Mouse.IsSupported() for (some) mobile platforms
Add Control.Bounds and RectangleTo/FromScreen helpers
Add PaintEventArgs.Generator for easy access
Add Pens.Transparent and Brushes.Transparent
Brushes helpers now return a SolidBrush instead of just Brush for ease of use in different scenarios
IOS: Fix compilation issue
Direct2D: Implement just about all remaining drawing apis, and make Image/Font/etc compatible with winforms handlers
Remove Direct2D tests in WinForms now that Direct2D platform runs independently
Make all drawing tests capable of being created in a separate generator (though this is no longer used)
Fix issues with themed TabControl when removing tabs
Add ThemedControlHandler.PropegateLoadEvents to specify whether the control will propagate the load/unload events or not
Container.SetParent/RemoveParent check for null so we don’t have to do it beforehand