Map Update 8/6/14

Nothing major this time, just tweaks/requests

-Added windows to garden and Syndicate base
-Renamed brig lockdown button to something more appropriate
-Added subtle outlines for shuttle docking areas
-Moved the HoP line flasher back to make it harder to steal the flash inside during the initial rush
-Added teleporter beacon to the old AI sat teleporter
-Moved prison newscaster
-Made N2O storage more visible for security
-Removed extraneous light in the execution room
-Added Quarantine to AI upload
-Captain now spawns with a box of spare silver IDs instead of regular ones
-Added a big red air tank to virology atmos hooked up by default. Connection port still remains
-Virology atmos door now uses the maint APC
-Moved security equipment lockers to the main equipment room (Excluding Arrivals Checkpoint). This is so officers can spawn where their equipment is instead of potentially leaving officers without equipment
-A few minor piping/wiring improvements