Fixed Camera, re-ordered sorting layers

Changed the sorting layer to set the background layer behind the default
layer
Placed UI box at the bottom of the screen
Placed Icons on UI Box

Icon for Hook and Passive
Created UI Prefab

Includes position of UI Background, Hook Icon, passive Icon, Four Player
Icons position
Added Timer Countdown for UI

Saved in UI prefab as well
Fixed Countdown

Timer used to go negative, now stops at zero
Networked hook shot
Fixed Merge Conflict with Melee / Added StunBar

There was a mix up with merging melee attack instead we had 2 unity
projects , also added StunBar still needs to fix follow and depending on
how much Network needs to be added for stunbar to work on network
access level change
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
StunBar Finished

Follows player and creates a stunbar for each player as well as delete
it when player dies
can now successfully notify clients of a time to start a round
fix Git ignore
deleted more files for git igorne
deleted jmoAssets
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
Added Sticky trap
deleted jmo empty folder
Merge branch 'master' of https://github.com/RobbSteel/Lords-of-Distortion
added 4th spawn location