Map irrlicht log level to minetest. Allow write them to debug file.
Make print() NUL-safe
Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
Fix singleplayer dialogs missing game customization
Split declaration of GenericCAO from implementation
Add support for interlaced polarized 3d screens
Add (experimental) support for topbottom as well as sidebyside 3d mode
Instant block delete while convert DB
Remove too frequent log messages
Remove vmanip from mesh make
Fix inventory tiles
Update jsoncpp
Format all new and fully changed files with astyle
rename minetestserver in help
repair public list
Migrate with broken DB
Add joining player to printed player list
Prepare for future -std=c++1y
Copy-paste float islands to mapgen v7
Fix collision detection bug

This is probably marginally faster, but the main point is that it
detected spurious collisions (e.g. colliding with a node completely
above the moving collision box, when moving along the X axis)
Updated Italian translation - 2014-05-14 

Translated directly from minetest.pot