vertex groups mapping correctly
renamed variable to avoid masking
Updating constraints to blender 2.69 api
Oblivion skeleton nif imports into 2.69, Appears to match what was
imported using blender 2.49
Capsule Shapes now assigned correct xyz location, rotation still
incorrect
Cleanup after rebase
updated trackto to the 2.69 api
Merge pull request #146 from Ghostwalker71/import/skeleton_nif

Import/skeleton nif