Fixed mapgen components
Added fade-in for main menu.
Created PlayerGUI class.

GUI delegation in Player class: be gone! (not perfect, but functional).

*** Set Enemy spawn rate in MapGen object to 0 so game can actually be
run ***
Fixed minor pausing issue.
Merged changes
Merge branch 'elvap-master'
Merge pull request #119 from EnacheB/master

Merged Pavle's changes
Fixed missing health/mana bars.
Ok. Now it works.
Merge pull request #120 from elvap/master

Fixed missing health/mana bars.
Fixed the bullet issue
Merge pull request #122 from EnacheB/master

Fixed the bullet issue
Merge branch 'master' of https://github.com/Birdbrain2/Rougue

Conflicts:
	Assets/Scenes/Game.unity