Revert for checking buffs if virus, a couple of spells don't require a buff.
Merge pull request #278 from KayenEQ/Development

Revert for checking buffs if virus, couple of spells don't require a buff.
Size check on ServerOP_ChannelMessage
Minor code and compiler warning fixes.
Merge git://github.com/EQEmu/Server into Development
Export of additional instance functions to perl as per #128.
Change QuestManager RemoveAllFromInstance function to use existing function to remove all clients from instance.
Merge pull request #279 from KayenEQ/Development

Minor code and warning fixes.
Added out of range checking for Spell Save/Loads
Cleaner way to handle out of range and swaps
Tell queue sanity checks
Weird text characters making it into commit
Merge branch 'master' of https://github.com/EQEmu/Server
replace PlayerPositionUpdateServer_Struct / PlayerPositionUpdateClient_Struct with SpawnPositionUpdate_Struct.
it seems to stop characters from bouncing / jumpy when not moving.
Merge pull request #234 from regneq/master

merge from regneq:master
Make output of GetCharactersInInstance for perl more user-friendly.
Fixed the error item desynced error and revert the unneeded instance perl export.
Merge pull request #236 from regneq/master

Fixed the error item desynced error and revert the unneeded instance per...
Merge pull request #235 from stheno/master

*Removed newlines from WORLD__ZONE log entries. It made the logs obnoxio...
Fixed melee lifetap overflows - Because being healed for uint16s is not cool.
changelog.txt