Implemented GLSL 4.0 shader for b2DebugDraw. Still hooking stuff up.

git-svn-id: http://box2d.googlecode.com/svn/trunk@292 cafe418c-1137-0410-84cc-357ec87a5d9b
Goodbye OpenGL 1.0!

git-svn-id: http://box2d.googlecode.com/svn/trunk@293 cafe418c-1137-0410-84cc-357ec87a5d9b
Minor cleanup.

git-svn-id: http://box2d.googlecode.com/svn/trunk@294 cafe418c-1137-0410-84cc-357ec87a5d9b
Testbed is finally running on OSX. But DebugDraw is very slow. Too many draw calls?

git-svn-id: http://box2d.googlecode.com/svn/trunk@295 cafe418c-1137-0410-84cc-357ec87a5d9b
Fixed Win32 build.

git-svn-id: http://box2d.googlecode.com/svn/trunk@296 cafe418c-1137-0410-84cc-357ec87a5d9b
Tizen port of Box2D

git-svn-id: http://box2d.googlecode.com/svn/trunk@297 cafe418c-1137-0410-84cc-357ec87a5d9b
Implemented render batching to improve debug draw performance. Now there is a sorting issue.

git-svn-id: http://box2d.googlecode.com/svn/trunk@298 cafe418c-1137-0410-84cc-357ec87a5d9b
OSX fixes
GDC demos

git-svn-id: http://box2d.googlecode.com/svn/trunk@299 cafe418c-1137-0410-84cc-357ec87a5d9b
Small changes for GDC tutorial.

git-svn-id: http://box2d.googlecode.com/svn/trunk@300 cafe418c-1137-0410-84cc-357ec87a5d9b
Using depth buffer to sort triangles, lines, and points.
Point shader now takes a point size.
Fixed some warnings.

git-svn-id: http://box2d.googlecode.com/svn/trunk@301 cafe418c-1137-0410-84cc-357ec87a5d9b
Fix for issue 322.

git-svn-id: http://box2d.googlecode.com/svn/trunk@302 cafe418c-1137-0410-84cc-357ec87a5d9b
Bug 323, also fixed all the VS2013 x32/x64 build configurations.

git-svn-id: http://box2d.googlecode.com/svn/trunk@303 cafe418c-1137-0410-84cc-357ec87a5d9b
Fix for issue 326. Added test to check for collinear points in the convex hull code.

git-svn-id: http://box2d.googlecode.com/svn/trunk@304 cafe418c-1137-0410-84cc-357ec87a5d9b
Fix for issue 327. Release warning fixed.

git-svn-id: http://box2d.googlecode.com/svn/trunk@305 cafe418c-1137-0410-84cc-357ec87a5d9b
Fix for issue 328. Added code to handle the degenerate situation of two rigid bodies with fixed rotation being connected by a weld joint. This makes the code slower for all cases.

git-svn-id: http://box2d.googlecode.com/svn/trunk@306 cafe418c-1137-0410-84cc-357ec87a5d9b
Feature request 324. Implemented b2ChainShape::Clear.
Added leak detection for Win32 Testbed.

git-svn-id: http://box2d.googlecode.com/svn/trunk@307 cafe418c-1137-0410-84cc-357ec87a5d9b
Fixed VB allocation bug.
OS X fixes.

git-svn-id: http://box2d.googlecode.com/svn/trunk@309 cafe418c-1137-0410-84cc-357ec87a5d9b
Fix for 334: memory.h -> string.h

git-svn-id: http://box2d.googlecode.com/svn/trunk@312 cafe418c-1137-0410-84cc-357ec87a5d9b
Updated version to 2.3.2.
Updated Building.txt. Premake and CMake are no longer supported.
Made a weak attempt to update CMake.

git-svn-id: http://box2d.googlecode.com/svn/trunk@313 cafe418c-1137-0410-84cc-357ec87a5d9b