Implementing States
 - Managed to get Survival Working
 - Adventure is still broken
 - Making code prettier and better
Survival Totally working!

- Next step: Get Adventure to work!
ALOTTA STUFF

- Fixed what was left of messed up stuff in survival
- Started doing adventure, works on Level 1 for now...
- no more Body.onInit (it was weird and ugly, still not totally removed)
- changed many variables names
- Refactored A LOT
- MUCH MORE TO COME (like adventure...)
Fixed some more enemies

Most Adventure levels should be working (except ones with snakes or
bosses>1)
- Removed Annoying menu fadeout on beginning
Boss 2 working

- Fixed boss two and finally snakes, just boss 3 and 4 to go!
- Changed some pretty important variable names
- Fixed some bugs with reviving
Boss 3 working

- Also renamed some variables
- This is a pain in the ass
Boss 4 (and 5) working

EVERYTHING I HOPE