Work in progress on a major revision of the NanoUI templating system.
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev

Conflicts:
	nano/templates/escape_pod_console.tmpl
	nano/templates/simple_docking_console_pod.tmpl
Work in progress on a major revision of the NanoUI templating system.
Work in progress on a major revision of the NanoUI templating system.
Continued work in progress on a major revision of the NanoUI templating system.
Merge branch 'dev' of https://github.com/Faerdan/Baystation12 into dev
Reformatted the PDA template as it was a mess.
Added some spacing between mode sections on the PDA template.
Continued work in progress on a major revision of the NanoUI templating system.
Remove testing debug messages from nanomanager.
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Correct pregame_timeleft from my debug value 20 to production value 180.
Detective Revolver nerf. Uses agony instead of...

stun and weaken. Also changed the shotgun's stunshot to be a very powerful agony based shotgun shell. Beanbags are not for combat, stunshots are.
Readjusted agony of weakbullet.
Slime update
Introduces function for exact item placement of food and applies it to each food item in the game
Fixes some food sprites being drawn too far away from the center
Fixes merge conflict
Changed URL to Corporate Regulations
Little Slip-up