Have a pit game with two boulders that collide with each other and must both be dragged into the pit to dismiss it! YAY
Merge branch 'master' of https://github.com/hwoodward/MazeGameMaster
pulled changes. Also found and fixed bug in PitFill which was causing double dismissal of the obstacle. Now ObstacleDidFinish checks the obstacle is null (obstacle did fail may want to do the same). Haven't completely fixed the bug