Start with a bunk instead of a med bay.
Add a slight build speed bonus.
Stop game when brainslugs dominate the ship.
Each engine gives +1 travel distance towards the next node, at the cost of build speed.
Increase route length.
Rename main character to 'captain'.
Add 'look for trouble' desperate button.
Slightly increase chance of positive dilemma's.
Add new negative dilemma's.
Make crew elderly after X jumps.
Progress life support whenever scan is used.
Support more people with the same food.
Add a bit of variance to the food rounding.
Tweak tileset.
Brainslugs don't age.
Fix placement indicator.
Brainslugs don't age.
Fix placement indicator.