Add initial example map
Lots of work on the framework
Update security camera stuff etc
Fix up npcs
Weaponbase, bot improvements etc
Basic npc brain with player detection (even through security cameras)
Finish basic entity interaction system
Change the way interactions work to allow multiply interactions per entity
Basic version of camera mitm
Improve bot brain modularity
Bunch of experimental unfinished things
Refactorings
Fix problems caused by refactoring
Fix grappling hook impl
Fix up models etc
Add body dragging
Create our own line of sight check function that seems to work better than the built in
Various fixes (update cameramitm, fix LOS once again, radiomessaging, basic detection system)
Fix lineofsight util ToVector using EyePos on entities with no eyes
Suspicion system that works based on events instead of just suspicion value