Debugging--HexGrid web
More debugging -- web connection
In Class Changes

need to figure out desert -- do not give value
remove 0 dieValue
re-randomize resource distribution
figure out where to call firstSets()
Bug Fixes

Re-randomized resource distribution
Fixed dieValue distribution -- desert tile has -1, all others have
appropriate values
start of turn based system where the user clicks on the screen to move forward the play; first round of turns gona through with some success but the COM players do not yet create settlements and play does not continue past this point